Commit History

Автор SHA1 Съобщение Дата
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. преди 16 години
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. преди 16 години
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). преди 16 години
  Jeff Ames 47180080f0 Formatting cleanup. преди 16 години
  Johan Berntsson 279e0061c5 Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. преди 16 години
  MW 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. преди 16 години
  lbsa71 efd90b56b7 * Optimized usings преди 17 години
  Jeff Ames 6702b03733 Misc. cleanup: преди 17 години
  Jeff Ames 712efda9b9 added copyright notices преди 17 години
  MW 87b337ebf9 Enabled the TextureDownloadModule, so that hopefully I might get some feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend. преди 17 години
  MW e23290eff6 Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done. преди 17 години