提交歷史

作者 SHA1 備註 提交日期
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年之前
  Sean Dague 25fea01b92 further renaming of properties for clarity 16 年之前
  Sean Dague c176caeb05 moved fields to properties for UserDataProfile, which was 16 年之前
  Sean Dague a6d27e0929 further refactor and rename of InventoryFolderBase properties 16 年之前
  Sean Dague 5ee75998ce more refactoring, this time on InventoryFolderBase 16 年之前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年之前
  Jeff Ames 825c89e7ac Replaced some Console.WriteLine calls with writes to log. 16 年之前
  Teravus Ovares fe49c96ee0 * Applying Ahzz's profile patch. Thanks Ahzz! 16 年之前
  Justin Clarke Casey 500d259c25 * Do not allow a user to be created if one with the same name already exists 16 年之前
  MW b618802e53 Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though. 16 年之前
  Justin Clarke Casey 6a3455a98c * Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and align classes with file names 16 年之前
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 年之前
  Teravus Ovares 3fe6b2280d * Shutting down child agents properly in neighbor regions. 16 年之前
  Teravus Ovares a3851b3812 * Added hooks for logout to all IUserService and all that implement it. 16 年之前
  Adam Frisby b25f9f322c * Mother of all commits: 16 年之前
  Teravus Ovares b4c9b6bd19 * You can add and remove a friend in standalone now within the same simulator. It saves. 17 年之前
  lbsa71 efd90b56b7 * Optimized usings 17 年之前
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 17 年之前
  MW cac98171e5 Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standalone mode it will mean that when you log off and log back on ,as long as the region server hasn't been restarted , your avatar will start with wearing the clothes that it wore on log off. In grid mode its even more limited in that wearing/removing clothes/body parts are only stored in the region server instance you are one. so if you are in a different region to your login region (which are on different region server instances), and then change clothes, those changes won't be remembered. So as said, its very limited but is a small step towards having proper appearance persist. 17 年之前
  MW 80609c2b15 Some refactoring , mainly on Inventory code. 17 年之前
  lbsa71 ce3a87daa5 * Changed namespace 17 年之前
  Teravus Ovares 9f6b3e2357 * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. 17 年之前
  lbsa71 67e12b95ea * Optimized usings 17 年之前
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 年之前
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 年之前
  lbsa71 d4a4aafaf1 * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056. 17 年之前
  lbsa71 ed6168b96b * UserProfileData meets code conventions 17 年之前
  lbsa71 5a65521203 == The "right name and place" commit == 17 年之前
  lbsa71 10c36a2573 * Renamed IUserServices to IUserService 17 年之前
  MW 9b1eefbcde Some continuation of lbsa71's refactoring of the CommunicationsManager. 17 年之前