Commit történet

Szerző SHA1 Üzenet Dátum
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 éve
  Sean Dague 25fea01b92 further renaming of properties for clarity 16 éve
  Sean Dague c176caeb05 moved fields to properties for UserDataProfile, which was 16 éve
  Sean Dague a6d27e0929 further refactor and rename of InventoryFolderBase properties 16 éve
  Sean Dague 5ee75998ce more refactoring, this time on InventoryFolderBase 16 éve
  Jeff Ames 47180080f0 Formatting cleanup. 16 éve
  Jeff Ames 825c89e7ac Replaced some Console.WriteLine calls with writes to log. 16 éve
  Teravus Ovares fe49c96ee0 * Applying Ahzz's profile patch. Thanks Ahzz! 16 éve
  Justin Clarke Casey 500d259c25 * Do not allow a user to be created if one with the same name already exists 16 éve
  MW b618802e53 Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though. 16 éve
  Justin Clarke Casey 6a3455a98c * Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and align classes with file names 16 éve
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 éve
  Teravus Ovares 3fe6b2280d * Shutting down child agents properly in neighbor regions. 16 éve
  Teravus Ovares a3851b3812 * Added hooks for logout to all IUserService and all that implement it. 16 éve
  Adam Frisby b25f9f322c * Mother of all commits: 16 éve
  Teravus Ovares b4c9b6bd19 * You can add and remove a friend in standalone now within the same simulator. It saves. 17 éve
  lbsa71 efd90b56b7 * Optimized usings 17 éve
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 17 éve
  MW cac98171e5 Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standalone mode it will mean that when you log off and log back on ,as long as the region server hasn't been restarted , your avatar will start with wearing the clothes that it wore on log off. In grid mode its even more limited in that wearing/removing clothes/body parts are only stored in the region server instance you are one. so if you are in a different region to your login region (which are on different region server instances), and then change clothes, those changes won't be remembered. So as said, its very limited but is a small step towards having proper appearance persist. 17 éve
  MW 80609c2b15 Some refactoring , mainly on Inventory code. 17 éve
  lbsa71 ce3a87daa5 * Changed namespace 17 éve
  Teravus Ovares 9f6b3e2357 * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. 17 éve
  lbsa71 67e12b95ea * Optimized usings 17 éve
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 éve
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 éve
  lbsa71 d4a4aafaf1 * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056. 17 éve
  lbsa71 ed6168b96b * UserProfileData meets code conventions 17 éve
  lbsa71 5a65521203 == The "right name and place" commit == 17 éve
  lbsa71 10c36a2573 * Renamed IUserServices to IUserService 17 éve
  MW 9b1eefbcde Some continuation of lbsa71's refactoring of the CommunicationsManager. 17 éve