Commit History

Автор SHA1 Съобщение Дата
  Justin Clark-Casey (justincc) c92654fb43 Stop attempts to update/add existing attachments in user inventory when teleporting between regions. преди 11 години
  Justin Clark-Casey (justincc) 4ad9b27530 If the viewer has already rezzed any attachments itself, then ignore the simulator-side rez attachments call. преди 11 години
  Melanie fcecfc81bb Multiattach, part 1 преди 11 години
  SignpostMarv 35b7c80e0b implementing osDropAttachment & osDropAttachmentAt преди 12 години
  Melanie fe4c3a37c0 Lay some groundwork for temp attachments. Decouple attachments from inventory. преди 12 години
  Melanie e126915bc1 Change attachment handling to remove object from the scene first as per преди 12 години
  Justin Clark-Casey (justincc) fc24563206 Add regression TestDetachScriptedAttachmentToInventory() преди 12 години
  Justin Clark-Casey (justincc) bfa6896678 Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork. преди 12 години
  Justin Clark-Casey (justincc) d043213317 refactor: Move ScenePresence <-> AgentData attachments copying code into AttachmentsModule. преди 12 години
  Justin Clark-Casey (justincc) e5b739aaeb When attachments are being saved and deleted for a closing root agent, delete first to avoid a hud race condition with update threads. преди 12 години
  Melanie 241ddd031f Fix copy/paste errors преди 12 години
  Dan Lake 92c88121c7 Removed all refs to IClientAPI from IAttachmentsModule. Separated client handlers for attachments to call public interface and rearranged module file into sections преди 13 години
  Dan Lake 460946ad62 Removed redundant code in AttachmentsModule and simplified interfaces which converted back and forth between ScenePresence and IClientAPI. More to be done still. преди 13 години
  Dan Lake e77c919290 Remove usage of Linden packet types from inside Attachments Module and interface преди 13 години
  Justin Clark-Casey (justincc) 2d62484f11 Remove UpdateKnownItem() from IAttachmentsModule. преди 13 години
  Justin Clark-Casey (justincc) ea0f78c971 Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object преди 13 години
  Justin Clark-Casey (justincc) c6ec573d10 Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFromInventory() with the updateInventoryStatus switch, since this is never called with false преди 13 години
  Justin Clark-Casey (justincc) 7d58b5fa15 move common code into AttachmentsModule.DeleteAttachmentsFromScene() преди 13 години
  Justin Clark-Casey (justincc) ddc733cd3d refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule преди 13 години
  Justin Clark-Casey (justincc) 04bafd2122 refactor: Move ScenePresence.RezAttachments() into AttachmentsModule преди 13 години
  Justin Clark-Casey (justincc) 1de68b34d9 refactor: migrate DropObject handling fully into AttachmentsModule from Scene преди 13 години
  Justin Clark-Casey (justincc) ae614c1264 refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct преди 13 години
  Justin Clark-Casey (justincc) 97b207240e rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour преди 13 години
  Justin Clark-Casey (justincc) d328046efb If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug. преди 13 години
  Justin Clark-Casey (justincc) acfdca34fd Fix issue where loading a new appearance onto an NPC would not remove the previous attachments from the scene. преди 13 години
  Justin Clark-Casey (justincc) e62b3dba8a reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code преди 13 години
  Melanie 7bb005b0d1 Change the way attachments are persisted. Editing a worn attachment will now преди 14 години
  Justin Clark-Casey (justincc) cd153a20b7 Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface преди 14 години
  Jeff Ames f1f0bc23f4 Formatting cleanup. преди 14 години
  Justin Clark-Casey (justincc) f3f4428700 refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule преди 14 години