Commit History

Author SHA1 Message Date
  Melanie Thielker dfc553d0a4 Fix up master avatar handling for estate owners. Introduces a new 16 years ago
  Melanie Thielker a73d87ef16 Introduce a separate connection string for estates, which defaults to the one gi 16 years ago
  Melanie Thielker e712678689 Patch #9147 16 years ago
  Johan Berntsson 20e4036853 Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols 16 years ago
  Justin Clarke Casey 15d41c2fc2 * Fix build break by eliminating remaining IScenePermissions references - must remember to nant clean 16 years ago
  Justin Clarke Casey 45fef8589d * Move log version printing up into BaseOpenSimServer 16 years ago
  Jeff Ames 65c5efe43b Formatting cleanup. 16 years ago
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on 16 years ago
  Justin Clarke Casey d3fb6039ca * If a region running in grid mode fails to login to the grid service, startup will now terminate instead of carrying on (and thus burying the error message) 16 years ago
  Justin Clarke Casey 9655cf2807 * Refactor: Break out permissions code into a separate region PermissionsModule 16 years ago
  Adam Frisby 67bbfadc06 * More refactorings of UDPServer. 16 years ago
  Adam Frisby 4dc75e4b76 * More clientstack abstractions - We now only have a single constructor call to UDPServer. Going to reduce this with an abstracted constructor in a bit. 16 years ago
  Adam Frisby 29b8c84cea * Commit 2/3 - Please dont attempt to update to this revision until all 3 are in. 16 years ago
  Adam Frisby a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. 16 years ago
  Adam Frisby 4692e92312 * Assorted spring cleanings. 16 years ago
  Justin Clarke Casey 776b1f341a From: Dr Scofield <[email protected]> 16 years ago
  Sean Dague bf1580fba4 From: Dr Scofield <[email protected]> 16 years ago
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 years ago
  Sean Dague 25fea01b92 further renaming of properties for clarity 16 years ago
  Sean Dague c176caeb05 moved fields to properties for UserDataProfile, which was 16 years ago
  MW 7fcffa3a3a Re-enabled terrain texture generation for the world map. Adam can clean up/ sort it out when he gets time. 16 years ago
  Justin Clarke Casey 6489746a6b * Make standalone non-home region caps work again. 16 years ago
  mingchen 71ca162821 *Moved LandManagement into its own region module (spiffy!) 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Teravus Ovares 8bea3dbdb9 * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. 16 years ago
  Adam Frisby a360116502 * Disabled ancient TerrainEngine. 16 years ago
  Johan Berntsson 279e0061c5 Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. 16 years ago
  Jeff Ames a8cfbbe963 Minor cleanup. 16 years ago
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 17 years ago
  Justin Clarke Casey baefa05b57 * Rebase all current servers on common abstract BaseOpenSimServer class 17 years ago