John Hurliman
|
59ac792e44
* Thanks cmickeyb, for a patch that corrects an invalid construction of Primitive.TextureEntry (a "blank" texture should be initialized with UUID.Zero, not null)
|
14 vuotta sitten |
Diva Canto
|
bdc03dbff9
* Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.
|
14 vuotta sitten |
dahlia
|
56c176f0a3
minor - add some documentation to PrimitiveBaseShape constructor with OpenMetaverse.Primitive parameter
|
14 vuotta sitten |
John Hurliman
|
b4dcdffb50
Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
|
14 vuotta sitten |
Diva Canto
|
cfaf087b89
More work on GrantRights. Still not right.
|
14 vuotta sitten |
dahlia
|
e635570cf3
minor formatting tweak - try to trigger a build on panda
|
14 vuotta sitten |
dahlia
|
03706e3f08
add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitive
|
14 vuotta sitten |
dahlia
|
54b5677f23
remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty
|
14 vuotta sitten |
dahlia
|
1afd347615
Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method
|
14 vuotta sitten |
dahlia
|
89a63c9a8b
Some corrections to PrimitiveBaseShape.ToOmvPrimitive()
|
14 vuotta sitten |
dahlia
|
a8a01e2bc7
add a ToOmvPrimitive() method to PrimitiveBaseShape
|
14 vuotta sitten |
John Hurliman
|
730930955a
Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces
|
14 vuotta sitten |
Dahlia Trimble
|
aae94a8c80
add some more intuitive overloads for PrimitiveBaseShape SetPathRange and SetProfileRange
|
15 vuotta sitten |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 vuotta sitten |
Dahlia Trimble
|
42fa7cf989
plumbing for future sculpt map caching
|
15 vuotta sitten |
Teravus Ovares
|
52c482a7a7
* This updates LibOMV to the current release 0.6.0 on March 19 2009
|
15 vuotta sitten |
Johan Berntsson
|
a885d2a6ff
Added a primitive shape function for spheres
|
15 vuotta sitten |
Melanie Thielker
|
f518ca7feb
Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
|
15 vuotta sitten |
Melanie Thielker
|
3234472d62
Reverting the texture sending patch and the new libOMV. This makes this
|
15 vuotta sitten |
Justin Clarke Casey
|
c25a0ea792
* Update libOMV to r2359. This is necessary for the progressive texture patch
|
15 vuotta sitten |
Adam Frisby
|
cf0a14bec9
* Added IClientIM to IClientCore interfaces
|
15 vuotta sitten |
Adam Frisby
|
1f52ca97c7
* Enables PrimitiveBaseShape to be used inside a libOpenMV project by adding some alternate codepaths that avoid triggering OpenSim specific code. Probably not useful for most people, but might be for those working on interop projects.
|
15 vuotta sitten |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
16 vuotta sitten |
Jeff Ames
|
6ef9d4da90
Formatting cleanup.
|
16 vuotta sitten |
Justin Clarke Casey
|
fd4e703f25
* Remove dumb bug I put in which meant that an archive save would never complete if there were any missing assets
|
16 vuotta sitten |
Sean Dague
|
6084a7ea3e
Revert "git merge"
|
16 vuotta sitten |
Sean Dague
|
dd144e12ba
git merge
|
16 vuotta sitten |
Sean Dague
|
0a01be9a86
more safety checks
|
16 vuotta sitten |
Sean Dague
|
db9e6584bf
add a null check for safety
|
16 vuotta sitten |
Sean Dague
|
d9523b4e1a
change fields to private so everyone will use properties
|
16 vuotta sitten |