Commit History

作者 SHA1 備註 提交日期
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 14 年之前
  Charles Krinke fddefff284 Thank you kindly, Ziah for a patch that adds the channel to the class ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. 14 年之前
  Melanie de59910758 Patch from Ziah. 14 年之前
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested 14 年之前
  Jeff Ames 58d2775ff2 Add copyright header. Formatting cleanup. 15 年之前
  Adam Frisby cbd454d692 * Implements ISecurityCredential member on SPAvatar, SPAvatarAttachment 15 年之前
  Adam Frisby b28e826541 * Implements ISecurityCredential on all uses of SOPObject.cs except Avatar Attachments. 15 年之前
  Adam Frisby adae13cd18 * [MRM] Added permission checks to MRM Events (ie, requires edit permission to bind to OnTouch) 15 年之前
  Adam Frisby 975c49a399 * [MRM] Implements permission checks on IObject implementations in SOPObject.cs. Does not implement security on IObjectInventory yet. 15 年之前
  Adam Frisby 9090a90769 * Beginnings of a Security Credential system in MRM. This will eventually lead to trusted execution of untrusted MRMs. 15 年之前
  Jeff Ames 1d01d6d919 Formatting cleanup. 15 年之前
  Charles Krinke 6942eaed5b Thank you kindly, Snowdrop, for a patch that solves: 15 年之前
  Jeff Ames a23d64dec1 Formatting cleanup. 15 年之前
  Adam Frisby 78bec42225 * Implements Sound on Objects for IObject in MRM 15 年之前
  Adam Frisby b2a7c1468e * Adds IObject.Shape to MRM 15 年之前
  Jeff Ames cad0aab793 Formatting cleanup. 15 年之前
  Adam Frisby b664566b8f * Fixes a bug in MRM scripting whereby the Touch flag is never enabled for OnTouch capable scripts. 15 年之前
  Adam Frisby 8ee81f98ea * Implements IObject.Materials[].* 15 年之前
  Adam Frisby 1b56fff7c8 * Implements retrieving child primitives via World.Objects[id] (MRM) 15 年之前
  Adam Frisby 232241ab25 * Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e) 15 年之前
  Adam Frisby 2e1646d368 * Removes IsPhysical, IsPhantom from IObject, since this is now represented in IObject.Physics.Enabled / IObject.Physics.Phantom instead. 15 年之前
  Adam Frisby e120876bd0 Implements on IObjectPhysics: 15 年之前
  Adam Frisby 746729b6ce * Implements IObjectPhysics on SOPObject partially. 15 年之前
  Jeff Ames 5cf7b784ce Add copyright headers, formatting cleanup. 15 年之前
  Adam Frisby c3e1756a48 * Removes IObject.Position, IObject.Rotation from IObject 15 年之前
  Adam Frisby 254d3099f0 * Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete. 15 年之前
  Adam Frisby 7e91f41535 * Implements "ID" semi-global within MRM scripts. This is tied to the 'state ID' for MRMs. 15 年之前
  Adam Frisby 1a25969096 * MRM Adjustments 15 年之前
  Adam Frisby 5225e40f9e * Removes some hard-coded magic numbers relating to RegionSize. We now use Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m) 15 年之前
  Jeff Ames 3fe42386e4 Add copyright headers. 15 年之前