Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Diva Canto b6cfe15c7c HG: more / love for Xmas 13 yıl önce
  Diva Canto f9a1fd5748 HG: one more adjustment with trailing /s 13 yıl önce
  Diva Canto d38b8caf2b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 yıl önce
  Diva Canto 26bb95fe3d HG: AAdded a few missing /'s at the end of URLs 13 yıl önce
  Mic Bowman c6ce464dbc remove the old region crossing handler 13 yıl önce
  Mic Bowman 456c89a7a3 Fixes some problems with objects that attempt to cross a region boundary 13 yıl önce
  Mic Bowman f394cb2e8f fix the UsesPhysics flag to reference the physics flag rather than the temponrez flag 13 yıl önce
  Mic Bowman 6b08c051a3 Enables processing of hypergrid links through simiangrid services. Thanks 13 yıl önce
  Justin Clark-Casey (justincc) 790ca65c84 Align default ODE_STEPSIZE with that already used through OpenSimDefaults.ini 13 yıl önce
  Justin Clark-Casey (justincc) 7ccd8f8f1d rename Scene.m_physicalPrim to PhysicalPrims since its public and access external as a property 13 yıl önce
  Justin Clark-Casey (justincc) f7dbdba447 Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() 13 yıl önce
  Justin Clark-Casey (justincc) 48113f0fc8 Make it possible to force all prims to be phantom via the collidable_prim boolean setting in the OpenSim.ini config [Startup] section. 13 yıl önce
  Diva Canto 469955889e Region crossings redone: (1) removed WaitForCallback. Now that we are passing the entire agent with attachs in one big message we don't necessarily need to wait for confirmation. The callback sometimes is problematic and it adds delay to the process. (2) Z velocity sent to the viewer = 0. This is an heuristic; the Z velocity usually is negative, and it makes the viewer move the avie down. This only matters while the agent is in transit and therefore not being physically simulated by neither region. As soon as the receiving region receives CompleteMovement from the viewer, the position and velocity get corrected. 13 yıl önce
  Melanie 7f527814d5 And a typo fix 13 yıl önce
  Melanie 6412349dec Add a few comments, correct a merge artefact 13 yıl önce
  Melanie 2347593dac Harmonizing SP with Avination 13 yıl önce
  Diva Canto 219ec7ef20 Fixing a bug introduced yesterday. This put the precondition test inside CheckForBorderCrossing the right way. 13 yıl önce
  Diva Canto bb0c6a498b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 yıl önce
  Diva Canto ddff2f246c Moved an external test into the method that uses those preconditions. 13 yıl önce
  Diva Canto 651f9f47d0 HG: Verify that the user is local 13 yıl önce
  Dan Lake 41b02a7208 Remove unused SetAcceleration and add set on Acceleration parameter 13 yıl önce
  Justin Clark-Casey (justincc) fa0a71253f Though the viewer warns about receiving this, not sending appears to break baked texture caching when crossing region boundaries. 13 yıl önce
  Diva Canto dd69c9fd20 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 yıl önce
  Diva Canto 25cbba9bca Fixed bug of avie going under the terrain when crossing regions in certain directions. This was a 1-off bug: the terrain was being placed in 127, 127 resulting in a bounding box if -2, 256. I placed it in 128, 128 resulting in a bounding box of -1, 257. 13 yıl önce
  Justin Clark-Casey (justincc) 87a2d8d51b Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs as this is updating SOG/SOP.GroupID, which is arguably generic. 13 yıl önce
  Justin Clark-Casey (justincc) 92039f295d Stop sending the viewer its own AvatarAppearance packet. 13 yıl önce
  Justin Clark-Casey (justincc) 2899de1a5c Stop unnecessarily sending the TextureEntry in client avatar updates. 13 yıl önce
  Justin Clark-Casey (justincc) e8fbeeba5f Fix race condition where the appearance update timer could be stopped just after another thread had started it on QueueAppearanceSave() or *Send() 13 yıl önce
  Justin Clark-Casey (justincc) fc9400db07 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 yıl önce
  Justin Clark-Casey (justincc) 0b91ec8dd2 Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). 13 yıl önce