Commit History

Auteur SHA1 Bericht Datum
  UbitUmarov 1dc56eb15f ubOde: but only do that if sphere is physical.. 7 jaren geleden
  UbitUmarov 39751891f4 ubOde: dont do avatar step climb on small true spheres. lets play simple football 7 jaren geleden
  UbitUmarov f3a920237b oops i forgot the avatar knees bending on ramps... so go back.. 7 jaren geleden
  UbitUmarov edc7575f9e a few changes to ubOde avatar collisions 7 jaren geleden
  UbitUmarov a5e3aab575 fix a null ref in ubOde character 7 jaren geleden
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 jaren geleden
  UbitUmarov d0ae8bb86a start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable 7 jaren geleden
  UbitUmarov 34dce801b2 put a lock back in ubOde character :( 7 jaren geleden
  UbitUmarov 3abd54082f remove unnecessary lock 7 jaren geleden
  UbitUmarov f1495cb237 ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last) 8 jaren geleden
  UbitUmarov 17cc238b44 ubOde a few changes to collisions reporting 8 jaren geleden
  UbitUmarov 2d8669ad39 reduce ubOde walking super climbers 8 jaren geleden
  UbitUmarov 2548f240b5 add missing overrides 8 jaren geleden
  UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way 8 jaren geleden
  UbitUmarov 0a9f06fda7 ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere 8 jaren geleden
  UbitUmarov c303cf7412 ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO) 8 jaren geleden
  UbitUmarov a572a22dd9 ubOde try to improve contact velocity on first avatar collision with terrain 8 jaren geleden
  UbitUmarov f6891b36be stop using a vector3 to store axis locks 3bit flags in ubOde 8 jaren geleden
  UbitUmarov aa3303e3af add get method on physics actors PIDHoverActive 8 jaren geleden
  UbitUmarov f87e284ec2 first steps adding suport for llSetHoverHeight() called from attachments on ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done 8 jaren geleden
  UbitUmarov e9a56d5e19 rename Ubit physics modules 8 jaren geleden