MW
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a7043ebf53
Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims.
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%!s(int64=15) %!d(string=hai) anos |
Arthur Valadares
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f243dddc04
* Corrected CAPS namespaces
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%!s(int64=15) %!d(string=hai) anos |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
Melanie Thielker
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acfb5051cd
Intermediate commit. WILL NOT COMPILE!
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%!s(int64=15) %!d(string=hai) anos |
Sean Dague
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5959e42683
large scale fix for svn props after "the great refactor"
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%!s(int64=15) %!d(string=hai) anos |
lbsa71
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801da4346a
* optimized usings.
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%!s(int64=15) %!d(string=hai) anos |
Dr Scofield
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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%!s(int64=15) %!d(string=hai) anos |