Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 412fed975f relocate serialization code from SQLiteRegionData to MoapModule using load and save events. 14 years ago
  Justin Clark-Casey (justincc) a5ad792e6c implement llSetPrimMediaParams() 14 years ago
  Justin Clark-Casey (justincc) acac47830e start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape 14 years ago
  Melanie Thielker 6f4d4543b9 Make newly created prims be named "Object" and make newly created scripts 14 years ago
  John Hurliman 59ac792e44 * Thanks cmickeyb, for a patch that corrects an invalid construction of Primitive.TextureEntry (a "blank" texture should be initialized with UUID.Zero, not null) 14 years ago
  Diva Canto bdc03dbff9 * Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine. 14 years ago
  dahlia 56c176f0a3 minor - add some documentation to PrimitiveBaseShape constructor with OpenMetaverse.Primitive parameter 14 years ago
  John Hurliman b4dcdffb50 Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time 14 years ago
  Diva Canto cfaf087b89 More work on GrantRights. Still not right. 14 years ago
  dahlia e635570cf3 minor formatting tweak - try to trigger a build on panda 14 years ago
  dahlia 03706e3f08 add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitive 14 years ago
  dahlia 54b5677f23 remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty 15 years ago
  dahlia 1afd347615 Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method 15 years ago
  dahlia 89a63c9a8b Some corrections to PrimitiveBaseShape.ToOmvPrimitive() 15 years ago
  dahlia a8a01e2bc7 add a ToOmvPrimitive() method to PrimitiveBaseShape 15 years ago
  John Hurliman 730930955a Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces 15 years ago
  Dahlia Trimble aae94a8c80 add some more intuitive overloads for PrimitiveBaseShape SetPathRange and SetProfileRange 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Dahlia Trimble 42fa7cf989 plumbing for future sculpt map caching 15 years ago
  Teravus Ovares 52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009 15 years ago
  Johan Berntsson a885d2a6ff Added a primitive shape function for spheres 16 years ago
  Melanie Thielker f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new 16 years ago
  Melanie Thielker 3234472d62 Reverting the texture sending patch and the new libOMV. This makes this 16 years ago
  Justin Clarke Casey c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch 16 years ago
  Adam Frisby cf0a14bec9 * Added IClientIM to IClientCore interfaces 16 years ago
  Adam Frisby 1f52ca97c7 * Enables PrimitiveBaseShape to be used inside a libOpenMV project by adding some alternate codepaths that avoid triggering OpenSim specific code. Probably not useful for most people, but might be for those working on interop projects. 16 years ago
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
  Jeff Ames 6ef9d4da90 Formatting cleanup. 16 years ago
  Justin Clarke Casey fd4e703f25 * Remove dumb bug I put in which meant that an archive save would never complete if there were any missing assets 16 years ago
  Sean Dague 6084a7ea3e Revert "git merge" 16 years ago