Robert Adams
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13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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10 years ago |
Robert Adams
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317c04fe17
VarRegion: change RegionInfo storage of region coordinates from region
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11 years ago |
Justin Clark-Casey (justincc)
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304c5d4a8b
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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11 years ago |
Melanie
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8c130bcaf5
Remove the old style module loader and all references to it
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11 years ago |
Diva Canto
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571f6a0300
One more module converted: XMLRPCModule. Removed it from the special loading at start.
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11 years ago |
Diva Canto
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9f45198516
One more module: DynamicTextureModule. Removed it from the special load in the beginning.
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11 years ago |
Diva Canto
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6759ed1013
One more module converted: LoadImageURLModule. Also removed it from its hard-coded instantiation (I think I understood what the problem was, and that I've done it right).
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11 years ago |
Mic Bowman
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de44734fe9
Saving estate state is really slow (relatively) and it gets
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12 years ago |
Justin Clark-Casey (justincc)
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fe484ab331
Slightly change log message in LoadRegionsPlugin
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13 years ago |
Pixel Tomsen
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178b8d0926
Region-UUID - can not be zero-uuid
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13 years ago |
Kevin Houlihan
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e789ab659c
Removed uncalled region load method.
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13 years ago |
Justin Clark-Casey (justincc)
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d8e1c380e6
minor: make it clearer in the log where we're loading region config files and not the regions themselves
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13 years ago |
Justin Clark-Casey (justincc)
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03d82a5a85
Fix bug where "My estate" name was always used even if the user entered a different name on initial setup.
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13 years ago |
Melanie
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ea17b262a3
Convert the agent asset transactions module to a new style module.
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13 years ago |
randomhuman
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8eeb3f2fd2
Updated the create_region command in the RemoteAdmin plugin to properly support estates without seeking further input on the console.
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14 years ago |
Melanie
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eebddcd5e6
Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
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14 years ago |
Adam Frisby
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25313c2105
* Debugging why region loading is occurring so slowly on a setup with 64 regions in a Regions.ini (took 38 minutes on my test box)
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Justin Clarke Casey
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b2433d2b99
* Improve loadregions so that all region configs are checked for clashes (e.g. same uuid) rather than just one
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15 years ago |
Justin Clarke Casey
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303aa4b65e
* refactor: move bottom part of 'xml2' serializaton to separate class
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15 years ago |
lbsa71
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63a5a01945
* Cleanup and CCC (Code Convention Conformance)
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15 years ago |
MW
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5626d43259
Changed the CreateCommsManagerPlugin so it requests a IRegionCreator and subscribes to the OnNewRegionCreated event on that interface rather than requesting the LoadRegionsPlugin directly.
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15 years ago |
MW
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756c517069
Added IRegionCreator interface that all ApplicationPlugins that are creators of Scenes should implement and register with the ApplicationRegistry.StackModuleInterface<>(); So that other plugins can attach to their OnNewRegionCreated event.
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15 years ago |
MW
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33e7c09b7b
Added IRegistryCore and RegistryCore to OpenSim.Framework.
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15 years ago |
MW
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de82bf9eb5
Added a PostInitialise method to IApplicationPlugin, this allows us to do work in there knowing that all other ApplicationPlugins have been initialised by that time.
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15 years ago |
lbsa71
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801da4346a
* optimized usings.
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15 years ago |
Dr Scofield
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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15 years ago |
Dr Scofield
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a89d097355
starting phase 2 of the OpenSim.Region.Environment commit: relocating
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15 years ago |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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15 years ago |
Dr Scofield
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109aa00150
fix: PostInitialise() not being called on script engines (nasty one that)
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16 years ago |