Diva Canto
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7a50705188
Removed the bits about the TOSModule. That module doesn't go into core. WARNING: migration on GridUser withdrawn too, but left the migration number there.
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12 years ago |
Justin Clark-Casey (justincc)
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2bf42f30af
Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
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12 years ago |
Diva Canto
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ae58cf4224
TOS module. WARNING: migration in GridUser table.
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12 years ago |
Justin Clark-Casey (justincc)
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f2a9d26118
Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini.
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12 years ago |
BlueWall
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d29fc53052
Fix some inconsistencies in configurartion: NonPhys prims
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12 years ago |
Justin Clark-Casey (justincc)
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ebb394bbda
Fix indentation and issues where tabs were used instead of spaces in commit 783ee949
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12 years ago |
SignpostMarv
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783ee949ea
implementing per-region configuration of limits on the number of prims one can have in a linkset
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12 years ago |
Justin Clark-Casey (justincc)
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8f02fd926e
If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.
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12 years ago |
Justin Clark-Casey (justincc)
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3ed0d79b00
Make ReuseDynamicTextures an experimental config setting in [Textures]. Default is false, as before.
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12 years ago |
Robert Adams
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ccc69d66a1
BulletSim: add parameters and functionality to specify the mesh
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12 years ago |
Robert Adams
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2b982ab212
BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trailing semis from some the of the value definitions.
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12 years ago |
Robert Adams
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5ab151c2d6
BulletSim: add avatar code to keep avatars from ending up trapped under the terrain
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12 years ago |
Justin Clark-Casey (justincc)
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205f2326dc
Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket.
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12 years ago |
Justin Clark-Casey (justincc)
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789e88d8bd
Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Startup] to [Appearance] config section.
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12 years ago |
Robert Adams
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8b04e8a297
BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO.
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12 years ago |
Robert Adams
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7d30637d51
BulletSim: refactor all the linkset logic out of the prim class
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12 years ago |
Robert Adams
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d7add2940a
BulletSim: add parameters for setting linkset constraint factors
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12 years ago |
Justin Clark-Casey (justincc)
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22f25dfcab
Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL()
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12 years ago |
BlueWall
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7c0843aad1
Add the updated OpenSimDefaults.ini for the prior timer_Interval patch.
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12 years ago |
Justin Clark-Casey (justincc)
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08cd5d2503
Add documentation to AllowGodFunctions setting in [LL-Functions]
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12 years ago |
Talun
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008c6a4610
Mantis 4597 AgentPaused packet is ignored.
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12 years ago |
Justin Clark-Casey (justincc)
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0b02a4d42e
Add an optional mechanism for physics modules to collect and return arbitrary stats.
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12 years ago |
PixelTomsen
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bc543c1797
Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
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12 years ago |
Justin Clark-Casey (justincc)
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9fa0577c7e
Enable FetchInventoryDescendents2 and FetchInventory2 caps by default. This appears to be required now for LL 3.3.1 to work properly.
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12 years ago |
Mic Bowman
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a2d544c938
Add a configuration switch to turn on/off the use of the trash
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12 years ago |
Mic Bowman
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2d45ba47ac
add configuration for jsonstore module, disabled by default
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12 years ago |
Justin Clark-Casey (justincc)
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2b339bfd97
Correct max_listeners_per_region in OpenSimDefaults.ini to max_listens_per_region
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12 years ago |
Snoopy Pfeffer
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7223b63563
User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
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12 years ago |
Robert Adams
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84c9bd52d3
BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects.
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12 years ago |
Robert Adams
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ff54b3c366
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
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12 years ago |