Commit History

Author SHA1 Message Date
  Diva Canto 7a50705188 Removed the bits about the TOSModule. That module doesn't go into core. WARNING: migration on GridUser withdrawn too, but left the migration number there. 12 years ago
  Justin Clark-Casey (justincc) 2bf42f30af Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. 12 years ago
  Diva Canto ae58cf4224 TOS module. WARNING: migration in GridUser table. 12 years ago
  Justin Clark-Casey (justincc) f2a9d26118 Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini. 12 years ago
  BlueWall d29fc53052 Fix some inconsistencies in configurartion: NonPhys prims 12 years ago
  Justin Clark-Casey (justincc) ebb394bbda Fix indentation and issues where tabs were used instead of spaces in commit 783ee949 12 years ago
  SignpostMarv 783ee949ea implementing per-region configuration of limits on the number of prims one can have in a linkset 12 years ago
  Justin Clark-Casey (justincc) 8f02fd926e If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 years ago
  Justin Clark-Casey (justincc) 3ed0d79b00 Make ReuseDynamicTextures an experimental config setting in [Textures]. Default is false, as before. 12 years ago
  Robert Adams ccc69d66a1 BulletSim: add parameters and functionality to specify the mesh 12 years ago
  Robert Adams 2b982ab212 BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trailing semis from some the of the value definitions. 12 years ago
  Robert Adams 5ab151c2d6 BulletSim: add avatar code to keep avatars from ending up trapped under the terrain 12 years ago
  Justin Clark-Casey (justincc) 205f2326dc Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket. 12 years ago
  Justin Clark-Casey (justincc) 789e88d8bd Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Startup] to [Appearance] config section. 12 years ago
  Robert Adams 8b04e8a297 BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO. 12 years ago
  Robert Adams 7d30637d51 BulletSim: refactor all the linkset logic out of the prim class 12 years ago
  Robert Adams d7add2940a BulletSim: add parameters for setting linkset constraint factors 12 years ago
  Justin Clark-Casey (justincc) 22f25dfcab Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL() 12 years ago
  BlueWall 7c0843aad1 Add the updated OpenSimDefaults.ini for the prior timer_Interval patch. 12 years ago
  Justin Clark-Casey (justincc) 08cd5d2503 Add documentation to AllowGodFunctions setting in [LL-Functions] 12 years ago
  Talun 008c6a4610 Mantis 4597 AgentPaused packet is ignored. 12 years ago
  Justin Clark-Casey (justincc) 0b02a4d42e Add an optional mechanism for physics modules to collect and return arbitrary stats. 12 years ago
  PixelTomsen bc543c1797 Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite 12 years ago
  Justin Clark-Casey (justincc) 9fa0577c7e Enable FetchInventoryDescendents2 and FetchInventory2 caps by default. This appears to be required now for LL 3.3.1 to work properly. 12 years ago
  Mic Bowman a2d544c938 Add a configuration switch to turn on/off the use of the trash 12 years ago
  Mic Bowman 2d45ba47ac add configuration for jsonstore module, disabled by default 12 years ago
  Justin Clark-Casey (justincc) 2b339bfd97 Correct max_listeners_per_region in OpenSimDefaults.ini to max_listens_per_region 12 years ago
  Snoopy Pfeffer 7223b63563 User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. 12 years ago
  Robert Adams 84c9bd52d3 BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects. 12 years ago
  Robert Adams ff54b3c366 BulletSim: change default of shouldDisableContactPoolDynamicAllocation from False to True. It seems that collisions don't happen well when it is False (things fall through terrain). 12 years ago