Justin Clark-Casey (justincc)
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d0cb4fc326
Move map related settings from [Startup] to a new [Map] section in OpenSim.ini
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11 years ago |
Mic Bowman
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e93defd0ca
Adds size limits to JsonStore. Adds a separate configuration
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11 years ago |
Robert Adams
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dce9e323f4
BulletSim: remove degenerate triangles from meshes. This fixes the
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11 years ago |
Justin Clark-Casey (justincc)
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80d9b336ff
Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit 95883282
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11 years ago |
Justin Clark-Casey (justincc)
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9588328242
Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead.
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11 years ago |
Justin Clark-Casey (justincc)
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55c6753b13
Merge branch 'master' into cooptermination
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11 years ago |
Justin Clark-Casey (justincc)
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c51cae8fe8
Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example. Default remains abort.
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11 years ago |
teravus
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2c517d792f
This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.
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11 years ago |
PixelTomsen
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9c590e51b6
IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in OpenSimDefaults.ini / section [IRC]
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12 years ago |
Robert Adams
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13778c895a
BulletSim: by default, turn on continuious collision detection (CCD)
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12 years ago |
Robert Adams
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976023366f
BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code.
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12 years ago |
Justin Clark-Casey (justincc)
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523213060b
Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefaults.ini to allow change of the wait time for an event to complete on script removal before aborting its thread
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12 years ago |
Robert Adams
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9b98011714
BulletSim: update OpenSimDefaults.ini with current default values for friction and collision margin. Remove some of the BulletSim parameters that are very esoteric and dangerous. Most of the remaining parameters are features one can 'see'.
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12 years ago |
Justin Clark-Casey (justincc)
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edbdbd44b9
Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default.
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12 years ago |
Justin Clark-Casey (justincc)
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f473252fa8
Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini.
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12 years ago |
Robert Adams
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cbc7e7bf85
BulletSim: Make avatar capsule so it is not circular.
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12 years ago |
BlueWall
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665f79e15c
Expose configuration options for the XmlRpcGridRouter
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12 years ago |
PixelTomsen
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a180fef99e
remove entry OpenGridProtocol in OpenSimDefaults.ini - module was deleted
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12 years ago |
Diva Canto
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4ac857f902
One more module: EventQueueGetModule. Also making it non-optional for this dll.
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12 years ago |
SignpostMarv
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a09cba6da3
refactoring to use assembly:classname style of configuration
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12 years ago |
SignpostMarv
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a16ddbee41
Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless.
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12 years ago |
SignpostMarv
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e0b5a3cd90
tweaking configuration logic so that the INonSharedRegionModule will load by default
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12 years ago |
Justin Clark-Casey (justincc)
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cd3762ca9f
Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc groups.
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12 years ago |
Justin Clark-Casey (justincc)
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fc861c7904
Add optional pool for the UDPPacketBuffer objects that handle all incoming UDP data.
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12 years ago |
teravus
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7e90ea3551
av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No Avatar Avatar Collisions. This causes avatar to be able to walk through each other as if they're ghosts but still interact with the environment.
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12 years ago |
teravus
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764270a0d8
Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like.
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12 years ago |
Mic Bowman
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d98af79f77
Make the asset retrieval concurrency a config switch. The current value
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12 years ago |
Robert Adams
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735d89e369
BulletSim: btGhostObjects working to make 'volume detect' work.
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12 years ago |
Justin Clark-Casey (justincc)
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d26fbf727a
Comment out unused RestPlugins text in OpenSimDefaults.ini
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12 years ago |
Diva Canto
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6511c3b5c6
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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12 years ago |