Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 7a5d11f8a7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Justin Clark-Casey (justincc) 68b98a8003 minor: Add name to debug lludp packet level feedback on console 11 years ago
  teravus 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 years ago
  Justin Clark-Casey (justincc) 216e785ca9 Add experimental "debug attachments throttle <ms>" setting (command line) and ThrottlePer100PrimsRezzed in [Attachments] in config 11 years ago
  Justin Clark-Casey (justincc) 0c4c084bed Try a different approach to slow terrain update by always cycling the loop immediately if any data was sent, rather than waiting. 11 years ago
  Justin Clark-Casey (justincc) 932c382737 Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4ccaf66b899384c8ea3d5eb (r/23185) -- the WaitOne on the UDPServer. Putting it back to how it was done solves the issue. But this may impact CPU usage, so I'm pushing it to test if it does." 11 years ago
  Diva Canto 59b461ac0e Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4ccaf66b899384c8ea3d5eb (r/23185) -- the WaitOne on the UDPServer. Putting it back to how it was done solves the issue. But this may impact CPU usage, so I'm pushing it to test if it does. 11 years ago
  Justin Clark-Casey (justincc) 9f05a7ac7b Include missing reference that probably stops windows build from commit 12995924052a1804f01dceb80803447fccc1d9fe 11 years ago
  Mic Bowman 1299592405 Experimental comment to eneralize the handling of Linden caps when the 11 years ago
  Mic Bowman d82126b651 Add the Simian service config to the GridCommon example 11 years ago
  Mic Bowman 48ee440983 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Mic Bowman 64f2dc778a A pretty major restructuring of the simian method invocations in order to 11 years ago
  Diva Canto ac2ad9690d HGWorldMapModule: unregister event on RemoveRegion 11 years ago
  Diva Canto 87fcff9fc3 HGWorldMapModule: check whether it's enabled or not. 11 years ago
  Diva Canto 3c540f0d33 Avoid another null ref opportunity. 11 years ago
  Diva Canto e4ecbc2b10 Fix null ref. 11 years ago
  Diva Canto fd050fca7c Doing the HG Map / SimulatorFeatures "the right way": moved it to HGMapModule, hooking on to SimulatorFeatures.OnSimulatorFeaturesRequest event (similar to what the DynamicMenuModule does). 11 years ago
  Diva Canto 590a8b0315 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Diva Canto 2b54199271 After talking to lkalif on the IRC: SimulatorFeatures response: renamed the OSDMap GridServices to OpenSimExtras, normalized the url keys under it, and moved ExportEnabled to under it too. Melanie: change your viewer code accordingly. 11 years ago
  Robert Adams 0d189165a8 BulletSim: distribute vehicle physical settings to all members of 11 years ago
  Robert Adams 6ad577d32b BulletSim: test method for debugging of extended physics script operations. 11 years ago
  Robert Adams 5a7784a0e6 BulletSim: make density display and return value consistant with how 11 years ago
  Justin Clark-Casey (justincc) 1416c90932 minor: Add timeout secs to connection timeout message. Change message to reflect it is a timeout due to no data received rather than an ack issue. 11 years ago
  Justin Clark-Casey (justincc) 8004e6f31c Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I accidentally left in a test line to force very quick client unack 11 years ago
  Justin Clark-Casey (justincc) 8efe4bfc2e Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and add this to the StatsManager 11 years ago
  Diva Canto 7eee9eb312 Groups: Better warning messages to the user. 11 years ago
  Diva Canto 1b94de8e58 Group chat: prevent a situation where dupe IMs could occur. 11 years ago
  Diva Canto 1d4bf06fe7 Group chat: guard against duplicate sends 11 years ago
  Diva Canto 33b54807a1 Changing the visibility test in groups service to be UUID.Zero.ToString() instead of "all" because some paths in the code assume there's a UUI in the RequestingAgent string. 11 years ago
  Diva Canto 468ddd2373 Same issue. 11 years ago