Justin Clark-Casey (justincc)
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02db8b9adb
Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are functionally identical.
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12 anos atrás |
Justin Clark-Casey (justincc)
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a4ce63d0cd
Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInventoryAccessModule() and re-enable in test suite.
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12 anos atrás |
Justin Clark-Casey (justincc)
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c94240ba5b
Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() and make it compile again
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12 anos atrás |
Justin Clark-Casey (justincc)
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951b45b80f
Add OSSL function osForceAttachToAvatarFromInventory()
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12 anos atrás |
Justin Clark-Casey (justincc)
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5301648cff
In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment before changing properties for correct inventory serialization.
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12 anos atrás |
Justin Clark-Casey (justincc)
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07e62df558
Add regression test for teleporting an agent between separated regions on the same simulator.
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12 anos atrás |
Justin Clark-Casey (justincc)
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ebe5e1731d
In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted.
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12 anos atrás |
Justin Clark-Casey (justincc)
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df73833a2c
stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject()
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13 anos atrás |
Justin Clark-Casey (justincc)
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f09a90d8a7
extend TestGetSceneObjectByPartLocalId() to test state after scene object deletion
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13 anos atrás |
Justin Clark-Casey (justincc)
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c14f0a22d4
Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via the local id of one of its parts
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13 anos atrás |
Justin Clark-Casey (justincc)
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88bd71b978
improve TestAddSceneObject() to test a multi-part object rather than a single-part
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13 anos atrás |
Justin Clark-Casey (justincc)
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85e07c78fb
refactor: Change SceneHelpers.AddClient() to AddScenePresence().
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13 anos atrás |
Justin Clark-Casey (justincc)
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dad1d6df18
rename TestHelper => TestHelpers for consistency
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13 anos atrás |
Justin Clark-Casey (justincc)
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bda1a4be45
rename test SceneSetupHelpers -> SceneHelpers for consistency
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13 anos atrás |
Justin Clark-Casey (justincc)
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59aedbc94b
Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object
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13 anos atrás |
Justin Clark-Casey (justincc)
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bb9b317f15
Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead
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13 anos atrás |
Justin Clark-Casey (justincc)
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9456bb77fb
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
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13 anos atrás |
Melanie
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abfede7819
Plumb the path for multiple object deletes
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14 anos atrás |
Jeff Ames
|
bc9f793a92
Formatting cleanup.
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14 anos atrás |
Justin Clark-Casey (justincc)
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a85779e477
If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the scene, remove the old uuid reference from m_parts as well as adding the new one.
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14 anos atrás |
Diva Canto
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f347d25675
Unit test breakage fix.
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14 anos atrás |
Justin Clark-Casey (justincc)
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4e2caab756
Add new SceneGraphTests class. Add simple TestDuplicateObject()
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14 anos atrás |
Justin Clark-Casey (justincc)
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4b518e0288
minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
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14 anos atrás |
Justin Clark-Casey (justincc)
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76135eec5b
add test to make sure that adding an object where one already exists in the scene with that uuid fails
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14 anos atrás |
Justin Clark-Casey (justincc)
|
8d968249ec
extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean
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14 anos atrás |
Justin Clark-Casey (justincc)
|
f2de50bb14
Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12
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14 anos atrás |
Diva Canto
|
14073831d2
Fixes Region.Framework tests. Although these tests don't fail, they need to be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless.
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14 anos atrás |
Diva Canto
|
c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
|
15 anos atrás |
Diva Canto
|
751e70af78
NetworkServersInfo removed from CommsManager.
|
15 anos atrás |
Jeff Ames
|
606e831ff5
Formatting cleanup.
|
15 anos atrás |