Justin Clark-Casey (justincc)
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77d418a36d
remove mono compiler warnings from PollServiceRequestManager
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11 年之前 |
Diva Canto
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3dac92f345
Increased the rate of the PollServiceRequestManager to 0.5 secs (it was 1sec). Group chat is going over the EQ... Hopefully this won't increase CPU when there's nothing going on, but we need to watch for that.
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11 年之前 |
Diva Canto
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18d5d8f5dd
Removed verbose debug from previous commit
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11 年之前 |
Diva Canto
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edafea6ae6
PollServiceRequestManager: changed the long poll from a Queue to a List. No need to dequeue and enqueue items every 1sec.
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11 年之前 |
Diva Canto
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98d47ea428
Delay the enqueueing of non-longpoll requests for 100ms. No need to have these requests actively on the processing queue if it seems they're not ready.
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11 年之前 |
Diva Canto
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b5062ae7ee
Changed the timoeut of EQ 502s (no events) to 50 secs. The viewer post requests timeout in 60 secs.
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11 年之前 |
Diva Canto
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552b85d33d
Revert "Revert "Putting the requests back in the queue while testing for count >0 is not the smartest move...""
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11 年之前 |
Diva Canto
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9e35b069a4
Reverting the reverts I did yesterday. cpu-branch has now been
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11 年之前 |
Diva Canto
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fa2370b32e
Revert "Cleared up much confusion in PollServiceRequestManager. Here's the history:"
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11 年之前 |
Diva Canto
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7127891957
Revert "Putting the requests back in the queue while testing for count >0 is not the smartest move..."
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11 年之前 |
Diva Canto
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519dba9a69
Revert "Now trying DoubleQueue instead of BlockingQueue for the PollServiceRequestManager."
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11 年之前 |
Diva Canto
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5c54eb30ed
Revert "This is a completely unreasonable thing to do, effectively defying the purpose of BlockingQueues. Trying this, to see the effect on CPU."
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11 年之前 |
Diva Canto
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5232ab0496
This is a completely unreasonable thing to do, effectively defying the purpose of BlockingQueues. Trying this, to see the effect on CPU.
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11 年之前 |
Diva Canto
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5f95f4d78e
Now trying DoubleQueue instead of BlockingQueue for the PollServiceRequestManager.
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11 年之前 |
Diva Canto
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f4317dc26d
Putting the requests back in the queue while testing for count >0 is not the smartest move...
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11 年之前 |
Diva Canto
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e46459ef21
Cleared up much confusion in PollServiceRequestManager. Here's the history:
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11 年之前 |
Justin Clark-Casey (justincc)
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1b7b664c86
Add request received/handling stats for caps which are served by http poll handlers.
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11 年之前 |
Justin Clark-Casey (justincc)
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7af97f88b7
Add port numbers to poll service thread names so that we can tell which belong to which HttpServer
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11 年之前 |
Justin Clark-Casey (justincc)
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32d1e50565
Reinstate explicit starting and stopping of PollServiceRequestManager added in 3eee991 but removed in 7c0bfca
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11 年之前 |
Melanie
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7c0bfca7a0
Adding Avination's PollService to round out the HTTP inventory changes
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11 年之前 |
Justin Clark-Casey (justincc)
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3eee991935
Explicitly stop PollServiceRequestManager() rather than relying on its destructor.
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11 年之前 |
Justin Clark-Casey (justincc)
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5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
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12 年之前 |
Justin Clark-Casey (justincc)
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c6e375291a
Don't include time to transmit response back to requester when assessing slow handling of requests.
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12 年之前 |
Justin Clark-Casey (justincc)
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98b46d48fe
Allow the thread watchdog to accept an alarm method that is invoked if the timeout is breached.
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12 年之前 |
Justin Clark-Casey (justincc)
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f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
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12 年之前 |
Justin Clark-Casey (justincc)
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7e488cd635
Remove unused avariable in PollServiceRequestManager
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13 年之前 |
Justin Clark-Casey (justincc)
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c275c22928
Restart the event queue worker threads that I accidentally disabled earlier today in 8a0a78c.
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13 年之前 |
Justin Clark-Casey (justincc)
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 年之前 |
Justin Clark-Casey (justincc)
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9ec672c70b
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler
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13 年之前 |
John Hurliman
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b2ed348aa2
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
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15 年之前 |