Diva Canto
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b5ab0698d6
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
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11 年之前 |
Diva Canto
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d5a1779465
Manage AgentUpdates more sanely:
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11 年之前 |
Melanie
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533bbf033d
Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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11 年之前 |
Mic Bowman
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681fbda4b6
This is an experimental patch that adds support for comparing texture
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11 年之前 |
Justin Clark-Casey (justincc)
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3290cd09d3
remove pointless region handle paramter from IClientAPI.SendKillObject()
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11 年之前 |
Mic Bowman
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年之前 |
Melanie
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03c9d8ae4f
Change EconomyDataRequest signature to use an IClientAPI rather than UUID. This is needed because recent LL viewer codebases call this earlier in login when the client is not yet established in the sim and can't be found by UUID.
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11 年之前 |
Melanie
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293a024c14
Allow callers to set the invoice parameter for GenericMessage
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11 年之前 |
Melanie
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7bf33d333a
Plumb the path from the client to the extra physics params and back
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11 年之前 |
Justin Clark-Casey (justincc)
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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12 年之前 |
Justin Clark-Casey (justincc)
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1de80cdafe
minor: move recent OnAgentUpdate/OnPreAgentUpdate event doc up into IClientAPI from LLClientView
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12 年之前 |
Justin Clark-Casey (justincc)
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bcbd450fe4
Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
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12 年之前 |
Justin Clark-Casey (justincc)
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3b3d9967b1
Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.
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12 年之前 |
Justin Clark-Casey (justincc)
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cf080a68d6
Remove long obsolete and unused IClientAPI.KillEndDone()
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12 年之前 |
Justin Clark-Casey (justincc)
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b099f26376
Set IClientAPI.IsActive = false early on client removal due to ack timeout rather than using IsLoggingOut flag.
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12 年之前 |
Justin Clark-Casey (justincc)
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8c7149063b
In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes.
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12 年之前 |
Justin Clark-Casey (justincc)
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bf09d6a22b
refactor: Stop passing both IClientAPI and agentID to friend event listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
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12 年之前 |
Justin Clark-Casey (justincc)
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22a85b947a
Add back parts of reverted changes that were not concerned with child agent caching.
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12 年之前 |
Justin Clark-Casey (justincc)
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93ac47f0d3
Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."
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12 年之前 |
Justin Clark-Casey (justincc)
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d9f7b8549b
Simplify friends caching by only doing this for root agents - no functions require caching for child agents.
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12 年之前 |
Justin Clark-Casey (justincc)
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1a8769e6ef
Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
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12 年之前 |
PixelTomsen
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5c545d1d2e
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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12 年之前 |
Melanie
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447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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12 年之前 |
BlueWall
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b6f3de5028
Telehub Support:
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12 年之前 |
Justin Clark-Casey (justincc)
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82ad9d4e04
Remove monocov and other obsolete nant build targets.
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12 年之前 |
Melanie
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3a91085ac2
Implement handler for TeleportCancel inbound packet
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13 年之前 |
Justin Clark-Casey (justincc)
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f61e54892f
On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.
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13 年之前 |
Melanie
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c7dd7b13a2
Convert SendKillObject to take a list of uint rather than sending one
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13 年之前 |
Justin Clark-Casey (justincc)
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120114e96b
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter
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13 年之前 |
Justin Clark-Casey (justincc)
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aa19ccf65c
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims.
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13 年之前 |