Jeff Ames
|
300f4c58a6
Separate PhysX classes into separate files.
|
14 jaren geleden |
Revolution
|
9821c4f566
Revolution is on the roll again! :)
|
14 jaren geleden |
Melanie
|
e530180c1e
Glue code for a couple of new LSL function implementations
|
15 jaren geleden |
John Hurliman
|
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
|
15 jaren geleden |
Teravus Ovares
|
08819bcbea
* Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
|
15 jaren geleden |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 jaren geleden |
Charles Krinke
|
b637a11b58
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
|
15 jaren geleden |
Justin Clarke Casey
|
36e648a37a
* minor: Remove most mono compiler warnings
|
15 jaren geleden |
Charles Krinke
|
8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
|
15 jaren geleden |
diva
|
3d5a9e6748
This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
|
15 jaren geleden |
Justin Clarke Casey
|
ff7c8551ba
* remove mono compiler warnings
|
16 jaren geleden |
Justin Clarke Casey
|
3b0db66b92
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
|
16 jaren geleden |
Teravus Ovares
|
8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
|
16 jaren geleden |
Teravus Ovares
|
3844e73d27
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
|
16 jaren geleden |
Charles Krinke
|
6758ecc403
Implement the plumbing for llSetVehicleType from the LSL
|
16 jaren geleden |
Charles Krinke
|
ebbbd37605
Added the plumbing for llSetVehicleRotationParam
|
16 jaren geleden |
Charles Krinke
|
3747862999
Plumb the connection though from llSetVehicleVectorParam
|
16 jaren geleden |
Charles Krinke
|
3397236c6c
Plumb the connection through from llSetVehicleFloatParam
|
16 jaren geleden |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
16 jaren geleden |
Dahlia Trimble
|
f74a9bcdc7
Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation.
|
16 jaren geleden |
Teravus Ovares
|
042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
|
16 jaren geleden |
Teravus Ovares
|
2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
|
16 jaren geleden |
Teravus Ovares
|
240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
|
16 jaren geleden |
Teravus Ovares
|
07167c9a3f
* Committing some collision stuffs that I'm working on.
|
16 jaren geleden |
Teravus Ovares
|
2a3bdde0fa
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
|
16 jaren geleden |
Teravus Ovares
|
a21112ccee
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
|
16 jaren geleden |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 jaren geleden |
Teravus Ovares
|
d0123a796b
ODEPlugin
|
16 jaren geleden |
Teravus Ovares
|
8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
|
16 jaren geleden |
Teravus Ovares
|
0a5c48b1c8
* This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with.
|
16 jaren geleden |