Diva Canto
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67e500383e
Put guards on a bunch of exception-inducing code, as seen in logs from load test.
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11 ani în urmă |
Melanie
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5f4c4df227
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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11 ani în urmă |
Justin Clark-Casey (justincc)
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f3134b5cf6
When an attachment is detached to inv or derezzed, stop the scripts, update the known item with script state still in the script engine and then remove the scripts.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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0fa303b1cf
Log how many scripts are candidates for starting and how many are actually started.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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32a953fed7
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the 'root' part.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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ddca5347c3
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
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12 ani în urmă |
Justin Clark-Casey (justincc)
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55c6cbabfd
refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInventoryItem() to accept an agent id rather than a full IClientAPI.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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8880aea728
Stop attempts to rewear already worn items from removing and reattaching.
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13 ani în urmă |
Justin Clark-Casey (justincc)
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e36cab99fd
minor: small amount of method doc and some commented out odds and ends
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13 ani în urmă |
Melanie
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914e4b319e
Fix direct item give permissions
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14 ani în urmă |
Melanie
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043dace118
Make prim inventories a bit more sane
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14 ani în urmă |
John Hurliman
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860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
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14 ani în urmă |
Melanie Thielker
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39cd57598b
Fix a permissions issue
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14 ani în urmă |
Melanie
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dd14016885
Revamp the permissions propagation. This MAY mess up. Please test.
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14 ani în urmă |
Melanie
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21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
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14 ani în urmă |
Justin Clark-Casey (justincc)
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9ecad50419
Partially implement share with group option for object inventory items
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14 ani în urmă |
Justin Clark-Casey (justincc)
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38cfc9366c
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
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15 ani în urmă |
Melanie
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9d63f90467
Remove the old (Remoting) region crossing code. Fix the new code to
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15 ani în urmă |
Melanie
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88842edc95
Remove GetAssemblyName and friends from the SE interface. It's now handled
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15 ani în urmă |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 ani în urmă |
Justin Clarke Casey
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f3c7298fc5
* Make it possible to store creator strings in user inventory items as well as UUIDs
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15 ani în urmă |
Charles Krinke
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8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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15 ani în urmă |
Melanie Thielker
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b51a0e9960
Fix region crossing for unscripted prims, avoid costly SEH
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15 ani în urmă |
Melanie Thielker
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53fc65c907
Make in-code provisions for the tests. Tests would fail because the
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15 ani în urmă |
Melanie Thielker
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0086f9bd92
Fix the windows sharing violations on script crossings
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15 ani în urmă |
diva
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b4be9baa4a
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixes mantis #3126, as well as other random displacements. The problem was that the new object at the receiving region was being marked as attachment before AttachObject was called. That made its AbsolutePosition be the position of the avie, and that was what was being given to AttachObject.
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15 ani în urmă |
diva
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2c685bff14
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
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15 ani în urmă |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 ani în urmă |