Commit History

Author SHA1 Message Date
  Justin Clarke Casey a6999f8a5d * Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway. 16 years ago
  Justin Clarke Casey 0a47a75b88 * Send full inventory folder skeleton to standalone client logins rather than just the root child folders 16 years ago
  Justin Clarke Casey 35dec2e53a * Refactor: Eliminate RequestUsersRoot() redundant method 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Jeff Ames a8cfbbe963 Minor cleanup. 16 years ago
  MW 49a5a00b80 Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider] 16 years ago
  Justin Clarke Casey c80c6e9774 Documenting and minor tweaks 16 years ago
  MW 33c4631c6d some small changes, like adding a couple of extra methods to IInventoryServices so that a check can be done to see if a inventory set exists for a certain user. 16 years ago
  lbsa71 efd90b56b7 * Optimized usings 16 years ago
  Brian McBee 8a8c89a0f3 Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works. 16 years ago
  Sean Dague 4b77821275 From Justin Casey (IBM) 17 years ago
  MW 5df851761a Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people? 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 years ago
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 years ago
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 years ago
  Sean Dague c3d8f1f425 getting all our line endings consistant again 17 years ago
  lbsa71 5a65521203 == The "right name and place" commit == 17 years ago
  lbsa71 863195612b Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445. 17 years ago
  lbsa71 8143c597fc * Tleiades grid mode inventory (#444) - thanx Tleiades! 17 years ago
  lbsa71 1302ef44e3 * Started major restructusing of comms to prepare for better grid and region functionality 17 years ago
  Sean Dague b8d9737a47 fixing me some line endings 17 years ago
  MW 531f64a53b Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on). 17 years ago
  MW 181a90967e Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) 17 years ago
  MW ff08d4d016 More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] 17 years ago
  MW a228b5984e Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite). 17 years ago