Justin Clarke Casey
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a6999f8a5d
* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.
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16 years ago |
Justin Clarke Casey
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0a47a75b88
* Send full inventory folder skeleton to standalone client logins rather than just the root child folders
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16 years ago |
Justin Clarke Casey
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35dec2e53a
* Refactor: Eliminate RequestUsersRoot() redundant method
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 years ago |
MW
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49a5a00b80
Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]
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16 years ago |
Justin Clarke Casey
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c80c6e9774
Documenting and minor tweaks
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16 years ago |
MW
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33c4631c6d
some small changes, like adding a couple of extra methods to IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
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16 years ago |
lbsa71
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efd90b56b7
* Optimized usings
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16 years ago |
Brian McBee
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8a8c89a0f3
Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works.
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16 years ago |
Sean Dague
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4b77821275
From Justin Casey (IBM)
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17 years ago |
MW
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5df851761a
Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?
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17 years ago |
lbsa71
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67e12b95ea
* Optimized usings
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17 years ago |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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17 years ago |
lbsa71
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070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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17 years ago |
lbsa71
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849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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17 years ago |
Sean Dague
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c3d8f1f425
getting all our line endings consistant again
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17 years ago |
lbsa71
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5a65521203
== The "right name and place" commit ==
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17 years ago |
lbsa71
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863195612b
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
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17 years ago |
lbsa71
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8143c597fc
* Tleiades grid mode inventory (#444) - thanx Tleiades!
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17 years ago |
lbsa71
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1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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17 years ago |
Sean Dague
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b8d9737a47
fixing me some line endings
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17 years ago |
MW
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531f64a53b
Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
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17 years ago |
MW
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181a90967e
Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
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17 years ago |
MW
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ff08d4d016
More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.]
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17 years ago |
MW
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a228b5984e
Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite).
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17 years ago |