提交歷史

作者 SHA1 備註 提交日期
  Justin Clarke Casey a6999f8a5d * Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway. 16 年之前
  Justin Clarke Casey 0a47a75b88 * Send full inventory folder skeleton to standalone client logins rather than just the root child folders 16 年之前
  Justin Clarke Casey 35dec2e53a * Refactor: Eliminate RequestUsersRoot() redundant method 16 年之前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年之前
  Jeff Ames a8cfbbe963 Minor cleanup. 16 年之前
  MW 49a5a00b80 Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider] 16 年之前
  Justin Clarke Casey c80c6e9774 Documenting and minor tweaks 16 年之前
  MW 33c4631c6d some small changes, like adding a couple of extra methods to IInventoryServices so that a check can be done to see if a inventory set exists for a certain user. 16 年之前
  lbsa71 efd90b56b7 * Optimized usings 16 年之前
  Brian McBee 8a8c89a0f3 Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works. 17 年之前
  Sean Dague 4b77821275 From Justin Casey (IBM) 17 年之前
  MW 5df851761a Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people? 17 年之前
  lbsa71 67e12b95ea * Optimized usings 17 年之前
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 年之前
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 年之前
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 年之前
  Sean Dague c3d8f1f425 getting all our line endings consistant again 17 年之前
  lbsa71 5a65521203 == The "right name and place" commit == 17 年之前
  lbsa71 863195612b Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445. 17 年之前
  lbsa71 8143c597fc * Tleiades grid mode inventory (#444) - thanx Tleiades! 17 年之前
  lbsa71 1302ef44e3 * Started major restructusing of comms to prepare for better grid and region functionality 17 年之前
  Sean Dague b8d9737a47 fixing me some line endings 17 年之前
  MW 531f64a53b Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on). 17 年之前
  MW 181a90967e Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) 17 年之前
  MW ff08d4d016 More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] 17 年之前
  MW a228b5984e Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite). 17 年之前