Історія комітів

Автор SHA1 Опис Дата
  Jeff Ames 47180080f0 Formatting cleanup. 16 роки тому
  Jeff Ames a8cfbbe963 Minor cleanup. 16 роки тому
  Jeff Ames 001ce95e4c Clean up more unnecessary String.Format calls 16 роки тому
  Justin Clarke Casey a1a206cb05 * Clean up LIBRARY INVENTORY messages 16 роки тому
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 роки тому
  Adam Frisby b25f9f322c * Mother of all commits: 16 роки тому
  Brian McBee 19ed64b114 Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO! 16 роки тому
  Justin Clarke Casey b8975ecbd9 Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files. Additional library folders and items can be added in a separate 17 роки тому
  Justin Clarke Casey 60fa75ac04 Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently 17 роки тому
  Justin Clarke Casey 7d04cf8d4e Shift default OpenSim library into its own directory 17 роки тому
  Justin Clarke Casey 40e89678b7 Make inventory items nominate explicit inventory folders rather than hardcoding 17 роки тому
  Justin Clarke Casey 7cf9a8d4f9 Move inventory contents configuration files to bin/inventory folder 17 роки тому
  lbsa71 efd90b56b7 * Optimized usings 17 роки тому
  Justin Clarke Casey 997a2907e2 Move hardcoded texture library inventory items out into OpenSimLibrary/xml. However, even before these change the five textures moved 17 роки тому
  Jeff Ames be2ad79e52 Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 17 роки тому
  lbsa71 9ed2b26232 * Just making Create public 17 роки тому
  MW 86ae8e97cd Fixes a bug that my last commit introduced. 17 роки тому
  MW 80609c2b15 Some refactoring , mainly on Inventory code. 17 роки тому
  Jeff Ames d10c79d421 first stab at implementation of CopyInventoryItem 17 роки тому
  Jeff Ames 946db5461c catch exceptions when loading malformed xml files 17 роки тому
  lbsa71 67e12b95ea * Optimized usings 17 роки тому
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 роки тому
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 роки тому
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 роки тому
  lbsa71 5a65521203 == The "right name and place" commit == 17 роки тому
  MW 252b48fb3e Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true 17 роки тому
  MW e34f5edb70 Deleted some unused code. 17 роки тому
  MW 369fb2e623 Added checks to the last commit to make sure the xml files exist before it tries to load them. 17 роки тому
  MW cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). 17 роки тому
  MW 5ac5785cf2 a couple of changes in the new Sceneobject classes, just committing so things are kept in sync. 17 роки тому