Jeff Ames
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47180080f0
Formatting cleanup.
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před 16 roky |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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před 16 roky |
Jeff Ames
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001ce95e4c
Clean up more unnecessary String.Format calls
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před 16 roky |
Justin Clarke Casey
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a1a206cb05
* Clean up LIBRARY INVENTORY messages
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před 16 roky |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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před 16 roky |
Adam Frisby
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b25f9f322c
* Mother of all commits:
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před 16 roky |
Brian McBee
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19ed64b114
Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO!
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před 16 roky |
Justin Clarke Casey
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b8975ecbd9
Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files. Additional library folders and items can be added in a separate
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před 17 roky |
Justin Clarke Casey
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60fa75ac04
Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently
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před 17 roky |
Justin Clarke Casey
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7d04cf8d4e
Shift default OpenSim library into its own directory
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před 17 roky |
Justin Clarke Casey
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40e89678b7
Make inventory items nominate explicit inventory folders rather than hardcoding
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před 17 roky |
Justin Clarke Casey
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7cf9a8d4f9
Move inventory contents configuration files to bin/inventory folder
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před 17 roky |
lbsa71
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efd90b56b7
* Optimized usings
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před 17 roky |
Justin Clarke Casey
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997a2907e2
Move hardcoded texture library inventory items out into OpenSimLibrary/xml. However, even before these change the five textures moved
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před 17 roky |
Jeff Ames
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be2ad79e52
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
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před 17 roky |
lbsa71
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9ed2b26232
* Just making Create public
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před 17 roky |
MW
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86ae8e97cd
Fixes a bug that my last commit introduced.
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před 17 roky |
MW
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80609c2b15
Some refactoring , mainly on Inventory code.
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před 17 roky |
Jeff Ames
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d10c79d421
first stab at implementation of CopyInventoryItem
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před 17 roky |
Jeff Ames
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946db5461c
catch exceptions when loading malformed xml files
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před 17 roky |
lbsa71
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67e12b95ea
* Optimized usings
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před 17 roky |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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před 17 roky |
lbsa71
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070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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před 17 roky |
lbsa71
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849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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před 17 roky |
lbsa71
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5a65521203
== The "right name and place" commit ==
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před 17 roky |
MW
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252b48fb3e
Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true
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před 17 roky |
MW
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e34f5edb70
Deleted some unused code.
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před 17 roky |
MW
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369fb2e623
Added checks to the last commit to make sure the xml files exist before it tries to load them.
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před 17 roky |
MW
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cf203cf5ee
The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
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před 17 roky |
MW
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5ac5785cf2
a couple of changes in the new Sceneobject classes, just committing so things are kept in sync.
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před 17 roky |