Jeff Ames
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9d1b42c39a
Comment out unused private methods.
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16 år sedan |
Charles Krinke
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21e5e65bb7
Comment out "m_randomizeWater" and "ms" until we use them later.
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16 år sedan |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 år sedan |
Teravus Ovares
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abacfba287
* Preliminary work with the ODEPlugin to collect collision data.
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16 år sedan |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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16 år sedan |
Teravus Ovares
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8bba8e232c
* Fixed a few things and enabling Physical Prim border crossings again.
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16 år sedan |
Teravus Ovares
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7cae577094
ODE Plugin
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16 år sedan |
Teravus Ovares
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5b6eba968b
* Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collision Space Crash'
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16 år sedan |
Teravus Ovares
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081b2ac34e
* Cleaned up some locking on the ODEPlugin to make it more developer friendly
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16 år sedan |
Adam Frisby
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810d2126ea
* Three more warnings are a-gone.
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16 år sedan |
Teravus Ovares
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d015356902
* Applied patch 708 from devalnor. Thanks devalnor!
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16 år sedan |
Teravus Ovares
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27508c1ad8
* Added Support within the ODEPlugin for Selected. Which means that;
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16 år sedan |
Teravus Ovares
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640ad259d4
* A few additional null checks in the Physics Scene and PhysicsActor so we don't try to enumerate dead null ODECharacter objects when things get *really* slow.
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16 år sedan |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 år sedan |
Teravus Ovares
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e789a6bc9b
* This patch adds Prism support to the Meshmerizer. Prism is one of the object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear.
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16 år sedan |
Teravus Ovares
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8edaada1d3
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
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16 år sedan |
Teravus Ovares
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f80a534eb0
* Various ODE Cleanups
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16 år sedan |
Teravus Ovares
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e33a0c5fc0
* Fixed the Ghost physical hull on deleting a physical Prim
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16 år sedan |
Teravus Ovares
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be6edefcfb
* ODE Stability update 4 :D
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16 år sedan |
Adam Frisby
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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17 år sedan |
Teravus Ovares
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135a72d6ca
* Removed the noise from the console. The last commit seems to have resolved the recent reports of 'argument not a space' on linux. Though, there were about 50 changes :D
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17 år sedan |
Teravus Ovares
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bd880f9178
* Another ODE Stability update. This might fix the recent Linux issues with the ODEPlugin.
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17 år sedan |
Teravus Ovares
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e3a711536b
* ODE - This fixes a few things and breaks a few more.
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17 år sedan |
Jeff Ames
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4e005fc225
Cleaned up some typos.
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17 år sedan |
Teravus Ovares
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0d14c47c28
* Bigisn ODE Stability update 2
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17 år sedan |
Teravus Ovares
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3588d89b2c
* Bigish ODE stability Update. Run Prebuild
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17 år sedan |
Teravus Ovares
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2e89c01851
* This fixes mantis 553 (It appears that the exception is thrown when there is a collision with a cylinder that is both hollowed and either tapered or cut. The sequence of actions that reproduce the problem for me are: create a cylinder, hollow to 95%, taper X/Y, then collide it with another object or avatar. Note that the cylinder itself is not marked physical. )
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17 år sedan |
Teravus Ovares
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d773ca5147
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
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17 år sedan |
Teravus Ovares
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6e01769bcf
* A bunch of updates to make things more smooth.
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17 år sedan |
Teravus Ovares
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c926962862
* This resolves the null exceptions when a script is manipulating a physical object in ODE and you delete the object. The script is still running and trying to add force, but the object reference is null.
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17 år sedan |