Justin Clarke Casey
|
a50a8376d6
* In the most basic situations, ClientView and ScenePresence no longer leak memory
|
17 years ago |
Justin Clarke Casey
|
f05f583613
Still chasing logout memory leak. Putting in small changes and temporary light verbosity to this end
|
17 years ago |
Teravus Ovares
|
3674257095
* This update contains a bucket-full of network optimizations.
|
17 years ago |
Justin Clarke Casey
|
548bbc97e5
* Chasing down memory leak where memory used by a client is not returned on client logout
|
17 years ago |
Jeff Ames
|
6ed5283bc0
Converted logging to use log4net.
|
17 years ago |
Teravus Ovares
|
ca5aadfbff
* Refactored the sound calls to SceneObjectPart
|
17 years ago |
Teravus Ovares
|
3ff5ad1ed3
Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTriggerSound, llPlaySound, llPreloadSound.
|
17 years ago |
MW
|
755ad9e3e0
First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.
|
17 years ago |
Adam Frisby
|
6fbc64af5e
* Whole buncha stuff.
|
17 years ago |
alondria
|
742ed9537d
Implements LSL function llDialog().
|
17 years ago |
Teravus Ovares
|
d4f32649cd
* Committing some untested stuff regarding texture animations. This won't break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again)
|
17 years ago |
Teravus Ovares
|
58106926bb
* Added a try/catch handler around childdataupdates because the enumeration is prone to modification when logging on. These can be safely ignored because the data gets old fast and new ones get generated somewhat quickly.
|
17 years ago |
Teravus Ovares
|
5cf96daaf2
* Enabled dead region tracking for ChildAgentDataUpdates
|
17 years ago |
Brian McBee
|
730e2d6d7c
Check if remote simulator is up before attempting teleport. Teleport to a remote region should now fail gracefully if remote simulator is down.
|
17 years ago |
Teravus Ovares
|
c3061717d0
* Fixed a packet counting issue that I introduced
|
17 years ago |
Teravus Ovares
|
771ed747e5
* Slowed down the sim stats update to once every 5 seconds because the network accounting required it... with it being the lowest updated stat.
|
17 years ago |
lbsa71
|
b12f56d1d0
* fixed a race condition where several UDP-generated threads would collide on accessing AckList
|
17 years ago |
lbsa71
|
f2ca9c1d05
* Reverted bugfx that really should go into separate commit
|
17 years ago |
lbsa71
|
5e757d2ad1
* More work on getting the database framework to actually work
|
17 years ago |
Teravus Ovares
|
29c869fd33
* Fix for: http://opensimulator.org/mantis/view.php?id=358
|
17 years ago |
Teravus Ovares
|
5958192398
* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimStatsReporter
|
17 years ago |
Adam Frisby
|
b25f9f322c
* Mother of all commits:
|
17 years ago |
Teravus Ovares
|
e2c679637e
* Trying something to see if it helps teleports and border crossings
|
17 years ago |
lbsa71
|
c01dfe4953
* Removed superfluous and erroneous perms check on parts.
|
17 years ago |
lbsa71
|
3ebd0430d9
* Heavy refactoring of MultipleObjUpdate flow for readability
|
17 years ago |
Teravus Ovares
|
9ea4c03b8f
* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets are most definitely handled.
|
17 years ago |
Brian McBee
|
b96da29d1a
Inventory subfolders working again in grid mode.
|
17 years ago |
Teravus Ovares
|
960b7e93b1
* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.
|
17 years ago |
Justin Clarke Casey
|
f34ccdd222
Reduce maximum number of items in an inventory packet to approximate Linden servers count, to see if this solves Ursula's inventory problem
|
17 years ago |
Johan Berntsson
|
047aba2067
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems
|
17 years ago |