Charles Krinke
|
18a058eb84
Rename handler040 through handler049 with more
|
16 years ago |
Charles Krinke
|
21f3661077
Rename handler050 through handler059 with more
|
16 years ago |
Charles Krinke
|
c9e8d83fc9
Rename handler060 through handler069 with more
|
16 years ago |
Charles Krinke
|
fdff8c3fa5
Rename handler070 through handler079 with more
|
16 years ago |
Charles Krinke
|
20c98b6203
Rename handler080 through handler089 with more
|
16 years ago |
Charles Krinke
|
b0fbe96ca4
Beginning to change all handler000 through handler094
|
16 years ago |
MW
|
70ad5604cd
disabled AssetDownloadModule and re-enabled the asset download code in the asset cache, until it can be seen if the module was the cause of some new problems that seem like they might be related to assets. I'll look into this more tomorrow.
|
16 years ago |
MW
|
e978d00914
After seeing sdague do his happy dance over trunk working "the best he has ever seen". I'm not sure I should be doing this commit, but oh well.
|
16 years ago |
MW
|
0b7f10efed
UserService.ClearAgent call is no longer made when a childagent connection is being closed.
|
16 years ago |
lbsa71
|
5b3897a4af
* Caught HttpListenerException and swallowed if with output
|
16 years ago |
Teravus Ovares
|
9b675a6888
* Converted the last of the events to the private delegate instance method to avoid race conditions.
|
16 years ago |
Justin Clarke Casey
|
30eea2618d
* Implement packet queue statistics
|
16 years ago |
MW
|
b842ab3927
fixed it so that the different types of trees now work (show up in the clients), problem is that we don't seem to be persisting PrimitiveBaseShape.State in the datastore, so after restart of server, they all turn back into pine trees.
|
16 years ago |
Teravus Ovares
|
ff12395a3d
* Relative large ClientView refactoring of packet Events into .Net recommended format.
|
16 years ago |
Teravus Ovares
|
d4905812bc
* Fixed an issue where the client thread was aborted before the UDP server sends a message back to ClientView to close it a second time. (yes we call close twice because there are times when the client closes with a logout and disconnects immediately which causes the UDP server to send a close request to the client thread)
|
16 years ago |
Tedd Hansen
|
7102ac7769
"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
|
16 years ago |
Teravus Ovares
|
ac60382599
* Added a few more packets to ClientView. Added tendons to the Skeletal Groups Module, made it shared to save on threads.
|
16 years ago |
Teravus Ovares
|
b77c48e75e
* Cleanup of some memory consuming items on ScenePresence.Close().
|
16 years ago |
Tedd Hansen
|
47c909ca0a
Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug.
|
16 years ago |
Teravus Ovares
|
e292d43b96
* Since default loglevel is debug, I'm commenting out the resending x packet lines instead. If you want to see them, uncomment the lines, alternatively open up the simulator statistics in the client to get a 'bytes unacked' which is the same information, just compressed so it doesn't lag the simulator and make it harder to pick out useful debug information from the console.
|
16 years ago |
Teravus Ovares
|
4e3547cd12
* Putting the resending x packet into debug mode only. Set your loglevel to debug to see them or pull up the simulator statistics in the client to see the 'un acked packet bytes'.
|
16 years ago |
Teravus Ovares
|
27afeaec74
* Added /even more/ debugging messages to the UDP server to help people in resolving the Sakai issue. A few locks a few fixes, nothing that'll solve the problem in itself though.
|
16 years ago |
Charles Krinke
|
2c81e18fc3
Thank you very much Ahzzmandius for adding the support
|
16 years ago |
Justin Clarke Casey
|
a1a206cb05
* Clean up LIBRARY INVENTORY messages
|
17 years ago |
lbsa71
|
d79633b7c7
* various minuscule code convention conformance fixes
|
17 years ago |
Teravus Ovares
|
6e01769bcf
* A bunch of updates to make things more smooth.
|
17 years ago |
Dalien Talbot
|
c935b308e6
The very beginnings of attachments (no detachments! :)
|
17 years ago |
lbsa71
|
e0424254bd
* Refactored permissions handling to extract info out of permisisons block in ClientView
|
17 years ago |
Jeff Ames
|
e207284fef
Clean up logging calls using String.Format explicitly
|
17 years ago |
Teravus Ovares
|
07d0f558c4
* Fixed nebadon's UserServer crash bug from yesterday.
|
17 years ago |