Commit History

Author SHA1 Message Date
  Charles Krinke 18a058eb84 Rename handler040 through handler049 with more 16 years ago
  Charles Krinke 21f3661077 Rename handler050 through handler059 with more 16 years ago
  Charles Krinke c9e8d83fc9 Rename handler060 through handler069 with more 16 years ago
  Charles Krinke fdff8c3fa5 Rename handler070 through handler079 with more 16 years ago
  Charles Krinke 20c98b6203 Rename handler080 through handler089 with more 16 years ago
  Charles Krinke b0fbe96ca4 Beginning to change all handler000 through handler094 16 years ago
  MW 70ad5604cd disabled AssetDownloadModule and re-enabled the asset download code in the asset cache, until it can be seen if the module was the cause of some new problems that seem like they might be related to assets. I'll look into this more tomorrow. 16 years ago
  MW e978d00914 After seeing sdague do his happy dance over trunk working "the best he has ever seen". I'm not sure I should be doing this commit, but oh well. 16 years ago
  MW 0b7f10efed UserService.ClearAgent call is no longer made when a childagent connection is being closed. 16 years ago
  lbsa71 5b3897a4af * Caught HttpListenerException and swallowed if with output 16 years ago
  Teravus Ovares 9b675a6888 * Converted the last of the events to the private delegate instance method to avoid race conditions. 16 years ago
  Justin Clarke Casey 30eea2618d * Implement packet queue statistics 16 years ago
  MW b842ab3927 fixed it so that the different types of trees now work (show up in the clients), problem is that we don't seem to be persisting PrimitiveBaseShape.State in the datastore, so after restart of server, they all turn back into pine trees. 16 years ago
  Teravus Ovares ff12395a3d * Relative large ClientView refactoring of packet Events into .Net recommended format. 16 years ago
  Teravus Ovares d4905812bc * Fixed an issue where the client thread was aborted before the UDP server sends a message back to ClientView to close it a second time. (yes we call close twice because there are times when the client closes with a logout and disconnects immediately which causes the UDP server to send a close request to the client thread) 16 years ago
  Tedd Hansen 7102ac7769 "threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging. 16 years ago
  Teravus Ovares ac60382599 * Added a few more packets to ClientView. Added tendons to the Skeletal Groups Module, made it shared to save on threads. 16 years ago
  Teravus Ovares b77c48e75e * Cleanup of some memory consuming items on ScenePresence.Close(). 16 years ago
  Tedd Hansen 47c909ca0a Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug. 16 years ago
  Teravus Ovares e292d43b96 * Since default loglevel is debug, I'm commenting out the resending x packet lines instead. If you want to see them, uncomment the lines, alternatively open up the simulator statistics in the client to get a 'bytes unacked' which is the same information, just compressed so it doesn't lag the simulator and make it harder to pick out useful debug information from the console. 16 years ago
  Teravus Ovares 4e3547cd12 * Putting the resending x packet into debug mode only. Set your loglevel to debug to see them or pull up the simulator statistics in the client to see the 'un acked packet bytes'. 16 years ago
  Teravus Ovares 27afeaec74 * Added /even more/ debugging messages to the UDP server to help people in resolving the Sakai issue. A few locks a few fixes, nothing that'll solve the problem in itself though. 16 years ago
  Charles Krinke 2c81e18fc3 Thank you very much Ahzzmandius for adding the support 16 years ago
  Justin Clarke Casey a1a206cb05 * Clean up LIBRARY INVENTORY messages 17 years ago
  lbsa71 d79633b7c7 * various minuscule code convention conformance fixes 17 years ago
  Teravus Ovares 6e01769bcf * A bunch of updates to make things more smooth. 17 years ago
  Dalien Talbot c935b308e6 The very beginnings of attachments (no detachments! :) 17 years ago
  lbsa71 e0424254bd * Refactored permissions handling to extract info out of permisisons block in ClientView 17 years ago
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly 17 years ago
  Teravus Ovares 07d0f558c4 * Fixed nebadon's UserServer crash bug from yesterday. 17 years ago