Historique des commits

Auteur SHA1 Message Date
  Robert Adams 804b332d45 BulletSim: Add banking and other new code to vechile dynamics. Add third party license and contributor in for for Aurora-Sim project for physics code. il y a 12 ans
  Diva Canto 783443705d HG Suitcase Inventory: if RootFolder type doesn't work, look for any folder with parentID=UUID.Zero il y a 12 ans
  Diva Canto 7412795a0b HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST THESE. il y a 12 ans
  Dan Lake 2e106cd5de Change to earlier commit for TargetVelocity to support distributed physics. il y a 12 ans
  Justin Clark-Casey (justincc) ce7beb6f20 Add [AssetService] AllowRemoteDeleteAllTypes (default false). il y a 12 ans
  Justin Clark-Casey (justincc) 462ad336dc Move check to allow only deletion of maptiles up to AssetServerDeleteHandler from AssetService. il y a 12 ans
  Justin Clark-Casey (justincc) 8dfe59d7b8 Comment out checks not to overwrite existing IAR/OAR files for now on "save iar/oar" since this causes problems for some backup systems. il y a 12 ans
  Justin Clark-Casey (justincc) a7d9f5598f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim il y a 12 ans
  Justin Clark-Casey (justincc) ccb17eab71 Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4 il y a 12 ans
  Dan Lake ffe4d738fb Add TargetVelocity to PhysicsActor interface to support distributed physics. No change to existing functions. il y a 12 ans
  Justin Clark-Casey (justincc) 566aaef1f4 Also add the additional ScriptException constructor necessary to get [Serializable] to work. il y a 12 ans
  Justin Clark-Casey (justincc) b3072cf343 Mark ScriptException as [Serializable] for when it has to cross AppDomains il y a 12 ans
  Justin Clark-Casey (justincc) 4ba48151b2 Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rather than synchronously. il y a 12 ans
  Justin Clark-Casey (justincc) 6235d16c31 Make "show object part" command correctly display script status. il y a 12 ans
  Melanie 3388534ff5 Merge branch 'master' of [email protected]:/var/git/opensim il y a 12 ans
  Melanie fd9cb3cb68 Store and send the current movement animation state to a new sim on crossing il y a 12 ans
  Melanie 9e05067a4f Add AnimState to CADU il y a 12 ans
  Justin Clark-Casey (justincc) 984faf24df Only create a new list to check if objects have reached targets if there actually are any targets. il y a 12 ans
  Justin Clark-Casey (justincc) ff6c69000e Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceived() callback. il y a 12 ans
  Justin Clark-Casey (justincc) 9bc4dc6c5f Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining the situations in which AssetRetrieved may be called back with a null AssetBase. il y a 12 ans
  Justin Clark-Casey (justincc) cccf695327 Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exception. il y a 12 ans
  Justin Clark-Casey (justincc) 37de965233 Make MeshAssetReceived private. il y a 12 ans
  Justin Clark-Casey (justincc) aeeed29d62 correct ODEPrim.MeshAssetReveived -> MeshAssetReceived il y a 12 ans
  SignpostMarv a09cba6da3 refactoring to use assembly:classname style of configuration il y a 12 ans
  SignpostMarv a16ddbee41 Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless. il y a 12 ans
  SignpostMarv e308841de9 SianaGearz notes stop sound flag is 1 << 5, so using that for ISoundModule.StopSound rather than setting gain to zero il y a 12 ans
  SignpostMarv e0b5a3cd90 tweaking configuration logic so that the INonSharedRegionModule will load by default il y a 12 ans
  SignpostMarv 2bb0419251 documenting some params on ISoundModule methods il y a 12 ans
  SignpostMarv dcac2a7f71 refactoring llCollisionSound to use new KeyOrName method il y a 12 ans
  SignpostMarv a9999a9676 Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint il y a 12 ans