Justin Clark-Casey (justincc)
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b6d83e9c0f
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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13 年之前 |
root
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e9dbe54ab1
Fix some local id issues in physics glue
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13 年之前 |
Justin Clark-Casey (justincc)
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d31e0a67f7
temporarily fix the build break with building the OdePlugin tests assembly.
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13 年之前 |
Melanie
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d0c271adc6
Typo fixes
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14 年之前 |
BlueWall
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b0b4782a2b
adding configurable j2kDecodeCache path
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14 年之前 |
John Hurliman
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 年之前 |
Teravus Ovares (Dan Olivares)
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2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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15 年之前 |
Teravus Ovares (Dan Olivares)
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c8a68fb3fb
* Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
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15 年之前 |
lbsa71
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6f37fd8399
* Pried apart the ODE tests. This fixes mantis #3212
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15 年之前 |