Commit History

Author SHA1 Message Date
  Robert Adams f422b9b388 BulletSim: reorder avatar collision checking to eliminate double collision_end. 11 years ago
  Robert Adams e87a179c89 BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE. 11 years ago
  Robert Adams fd7a097849 BulletSim: Update BSCharacter to use API2 interface. 11 years ago
  Robert Adams b24190ec98 BulletSim: remove some unused API2 calls because they were removed from Bullet 2.81 11 years ago
  Robert Adams a791620622 BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to improve interactions. 11 years ago
  Robert Adams 68698975f1 BulletSim: Add Force* operations to objects to allow direct push to engine. 11 years ago
  Robert Adams 87825b0abe BulletSim: Fix crash when linking large physical linksets. 11 years ago
  Robert Adams 210f227fe6 BulletSim: Make parameter value defaults match what should be the default and what is in OpenSimDefaults.ini. Comment and debug printout changes. 11 years ago
  Robert Adams 33617e09a1 BulletSim: impliment FloatOnWater OS function. 11 years ago
  Robert Adams 74dea4cfd5 BulletSim: rename some constraint variables to be consistant with other name use. 11 years ago
  Robert Adams 7b65985047 BulletSim: remove the trailing spaces from lines to make git happier 11 years ago
  Robert Adams f82b903dee BulletSim: Fix linkset crash. Caused by the different body and shape 11 years ago
  Robert Adams 735d89e369 BulletSim: btGhostObjects working to make 'volume detect' work. 11 years ago
  Robert Adams d016051fa0 BulletSim: renamed members of BulletShape, BulletSim and BulletBody 11 years ago
  Robert Adams 22290ef35a BulletSim: complete code for managed code shape and body tracking. Not debugged. 11 years ago
  Robert Adams a27e4ce6cb BulletSim: add class and infrastructure for shape and object 11 years ago
  Robert Adams ee7cda261c BulletSim: move a bunch of common logic out of BSPrim and BSCharacter 11 years ago
  Robert Adams 1826b2b18e BulletSim: add the debugging routine DumpRigidBody2() to API2. 11 years ago
  Robert Adams c0fec70b1a BulletSim: Add 'IsNativeShape2' call 11 years ago
  Robert Adams 2c5ff93990 BulletSim: Way too many changes in one commit. 11 years ago
  Robert Adams 126eae7100 BulletSim: Add Bullet body and shape to BSPhysObject and rename 11 years ago
  Robert Adams 76dc29dc37 BulletSim: Modify collision flag calls to return the current flags. 11 years ago
  Robert Adams ffdc798720 BulletSim: Update BulletSimAPI to match the DLL interface. 11 years ago
  Robert Adams ae852bb873 BulletSim: clean up some variable naming for consistancy. 12 years ago
  Robert Adams 7c140570db BulletSim: Changes to terrain storage and management so mega-regions work. 12 years ago
  Robert Adams 0376b8ddbc BulletSim: add new interface for mesh, hull and terrain creation that will move nearly all of the logic into the C# code. 12 years ago
  Robert Adams dd10cf01e7 BulletSim: add hinge constraint. 12 years ago
  Robert Adams 0c7ce4fc98 BulletSim: many, many detailed logging messages for physical linkset 12 years ago
  Robert Adams 38e79b80a8 BulletSim: separate out the constraints by type. The linksets use 12 years ago
  Robert Adams 19417fca41 BulletSim: Added avatar capsule scaling for size of avatar. 12 years ago