John Hurliman
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d1a324888b
* Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed
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14 years ago |
Teravus Ovares (Dan Olivares)
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2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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15 years ago |
Teravus Ovares (Dan Olivares)
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c8a68fb3fb
* Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Sean Dague
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5959e42683
large scale fix for svn props after "the great refactor"
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15 years ago |
lbsa71
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801da4346a
* optimized usings.
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15 years ago |
Dr Scofield
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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15 years ago |