John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 年之前 |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 年之前 |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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15 年之前 |
Jeff Ames
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82c888fc6c
Add copyright headers. Formatting cleanup. Fix a compiler warning.
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15 年之前 |
Kunnis
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d2e5380cb2
* Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item
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15 年之前 |
Kunnis
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f6251ce810
* Modified SQLite/SQLiteInventoryStore.cs to not throw if the inventory row does not exist, to match the mysql behavior. * Modified SQLite/SQLiteRegionData.cs to only persist temporary items following the same rules mysql uses. * Added another ignore to the inventory test that was missing. * Added a few more ignores to the RegionTest that the first version of my test were missing. * Added ignoring the root Folder ID, which is set by the inventory system. * Added several improvements to the PropertyCompareConstraint: Protection against infinite loops, added IComparable<T> (for UUID) and moved IComparable before the property matching. * Fixed a bug where I was saving the inside of the ignore expression instead of the outside of it.
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15 年之前 |
Jeff Ames
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2b630470b0
Add copyright headers. Formatting cleanup.
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15 年之前 |
Kunnis
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c18f7560d9
Adding in Reflection-based testing, to ensure that all properties are covered.
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15 年之前 |