Історія комітів

Автор SHA1 Опис Дата
  Oren Hurvitz 773ffcafc3 Removed "hacktastic" code that is no longer needed. 11 роки тому
  Oren Hurvitz 62b3bdf0fc When linking two groups, and then deleting the combined group: delete *all* of the combined group's prims, including those that came from the second subgroup 11 роки тому
  Justin Clark-Casey (justincc) ccf18fd2ef Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality. 10 роки тому
  Justin Clark-Casey (justincc) a5800f479e If an object has it's temporary flag unset after being set, put it back in the persistence list. 10 роки тому
  Robert Adams 7fc289c039 Properly restore position on crossing failure for mega-regions. 10 роки тому
  Robert Adams 877bdcdce1 Rewrite of mega-region code to use new form of border checking. 10 роки тому
  Robert Adams 1cf17a3cf7 Merge branch 'master' into varregion 10 роки тому
  Justin Clark-Casey (justincc) 68cbccb288 Merge branch 'justincc-master' 11 роки тому
  Oren Hurvitz da47bcae3e When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate 11 роки тому
  Justin Clark-Casey (justincc) 5e72de1908 Merge branch 'justincc-master' 11 роки тому
  Oren Hurvitz 13f31fdf85 Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory. 11 роки тому
  Robert Adams 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing 11 роки тому
  Robert Adams 6937eec258 Merge branch 'master' into varregion 11 роки тому
  Melanie f69e91dc2d This is the acutal sitting avatar crossing code. This commit implements the 11 роки тому
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 роки тому
  Robert Adams cd1a23fc14 varregion: remove uses of region size constant. In particular, update scene 11 роки тому
  Justin Clark-Casey (justincc) ce9b1320d2 Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach. 11 роки тому
  Justin Clark-Casey (justincc) 4b00203fa5 Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs 11 роки тому
  Melanie 4bf1afe300 Fix prim locking to behave like SL 11 роки тому
  teravus 3357300362 * This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage. 11 роки тому
  Melanie 81ad9255b5 Hook up Keyframe motion to almost everything. Failing to cross a sim border 11 роки тому
  Justin Clark-Casey (justincc) eb2bd9d203 minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy() 11 роки тому
  Justin Clark-Casey (justincc) 9b56f99326 Fix bug where a cloned object would report the wrong llGetNumberOfPrims() when avatars had been sitting on the original and a different avatar sat on the copy within the same opensim session. 11 роки тому
  Justin Clark-Casey (justincc) 3290cd09d3 remove pointless region handle paramter from IClientAPI.SendKillObject() 11 роки тому
  Justin Clark-Casey (justincc) 2cb2f1d7e3 Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims. 11 роки тому
  Melanie 9b83e53b28 Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet. 11 роки тому
  Melanie 5f4c4df227 Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask 11 роки тому
  Justin Clark-Casey (justincc) 9503383887 Fix llGetLinkKey() to return the last sat avatar as the last link number. 12 роки тому
  Robert Adams d15bfcf614 Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags. 12 роки тому
  Robert Adams 8a95953bb7 BulletSim: experimentally remove unit displacement from prim border crossing test. This seems to cause border crossing to be sensed either a little early or a little late depending on which directin the object is moving. If border crossings become totally borked or someone remembers why this was displacement was done, revert this change. 12 роки тому