Oren Hurvitz
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773ffcafc3
Removed "hacktastic" code that is no longer needed.
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11 роки тому |
Oren Hurvitz
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62b3bdf0fc
When linking two groups, and then deleting the combined group: delete *all* of the combined group's prims, including those that came from the second subgroup
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11 роки тому |
Justin Clark-Casey (justincc)
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ccf18fd2ef
Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.
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10 роки тому |
Justin Clark-Casey (justincc)
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a5800f479e
If an object has it's temporary flag unset after being set, put it back in the persistence list.
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10 роки тому |
Robert Adams
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7fc289c039
Properly restore position on crossing failure for mega-regions.
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10 роки тому |
Robert Adams
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877bdcdce1
Rewrite of mega-region code to use new form of border checking.
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10 роки тому |
Robert Adams
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1cf17a3cf7
Merge branch 'master' into varregion
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10 роки тому |
Justin Clark-Casey (justincc)
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68cbccb288
Merge branch 'justincc-master'
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11 роки тому |
Oren Hurvitz
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da47bcae3e
When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate
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11 роки тому |
Justin Clark-Casey (justincc)
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5e72de1908
Merge branch 'justincc-master'
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11 роки тому |
Oren Hurvitz
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13f31fdf85
Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
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11 роки тому |
Robert Adams
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2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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11 роки тому |
Robert Adams
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6937eec258
Merge branch 'master' into varregion
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11 роки тому |
Melanie
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f69e91dc2d
This is the acutal sitting avatar crossing code. This commit implements the
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11 роки тому |
Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 роки тому |
Robert Adams
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cd1a23fc14
varregion: remove uses of region size constant. In particular, update scene
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11 роки тому |
Justin Clark-Casey (justincc)
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ce9b1320d2
Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach.
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11 роки тому |
Justin Clark-Casey (justincc)
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4b00203fa5
Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs
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11 роки тому |
Melanie
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4bf1afe300
Fix prim locking to behave like SL
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11 роки тому |
teravus
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3357300362
* This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage.
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11 роки тому |
Melanie
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81ad9255b5
Hook up Keyframe motion to almost everything. Failing to cross a sim border
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11 роки тому |
Justin Clark-Casey (justincc)
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eb2bd9d203
minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()
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11 роки тому |
Justin Clark-Casey (justincc)
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9b56f99326
Fix bug where a cloned object would report the wrong llGetNumberOfPrims() when avatars had been sitting on the original and a different avatar sat on the copy within the same opensim session.
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11 роки тому |
Justin Clark-Casey (justincc)
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3290cd09d3
remove pointless region handle paramter from IClientAPI.SendKillObject()
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11 роки тому |
Justin Clark-Casey (justincc)
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2cb2f1d7e3
Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims.
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11 роки тому |
Melanie
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9b83e53b28
Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet.
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11 роки тому |
Melanie
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5f4c4df227
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
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11 роки тому |
Justin Clark-Casey (justincc)
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9503383887
Fix llGetLinkKey() to return the last sat avatar as the last link number.
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12 роки тому |
Robert Adams
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d15bfcf614
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags.
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12 роки тому |
Robert Adams
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8a95953bb7
BulletSim: experimentally remove unit displacement from prim border crossing test. This seems to cause border crossing to be sensed either a little early or a little late depending on which directin the object is moving. If border crossings become totally borked or someone remembers why this was displacement was done, revert this change.
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12 роки тому |