UbitUmarov
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6de7da467a
keep SOG reference to root part since two many things depend on deleted SOGs not being deleted
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8 years ago |
UbitUmarov
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62009ba9c0
remove some SOG references on delete to help GC
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8 years ago |
UbitUmarov
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7d8b783d31
send a full update on GroupResize, not a terse
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8 years ago |
UbitUmarov
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e37c4e878c
more changes on lookAt and RotLookAt; do something in attachments
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8 years ago |
UbitUmarov
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a9e58d6175
some changes due to lookAt and RotLookAt
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8 years ago |
UbitUmarov
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72684592ba
Merge branch 'master' into avinationmerge
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9 years ago |
Melanie Thielker
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ea56f4f27c
Introduce an EntityTransferContext carrying the version numbers to pass
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9 years ago |
Melanie Thielker
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f0fd028ed9
Merge branch 'master' of opensimulator.org:/var/git/opensim
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9 years ago |
Melanie Thielker
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dc6d9eadf3
Testing stage of the new versioning system. Use at own risk. May not
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9 years ago |
UbitUmarov
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dd9b06e3b6
fix mantis 7733, reverting setting of IsAttachment on first call to full check. Replace instead same simple IsAttachment tests by full checks
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9 years ago |
UbitUmarov
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c3532ba876
set SOG.IsAttachment when doing a full check, so future gets see the right value
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9 years ago |
UbitUmarov
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28d4afbe3a
replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again.
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9 years ago |
UbitUmarov
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52860a7d15
stop using a Vector3 to store 3bits
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9 years ago |
UbitUmarov
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dfd60d6f71
STATUS_ROTATE are linkset flags and not prim
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9 years ago |
UbitUmarov
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4a2e6db344
add high level code suport for SetHoverHeight() called from a attachment, so in future physics engines can also suport it
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9 years ago |
UbitUmarov
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0fb033e567
fix object crossings to other scene on same instance
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9 years ago |
UbitUmarov
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032958709b
last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
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9 years ago |
Kevin Cozens
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b412db72be
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
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9 years ago |
UbitUmarov
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5becc16acf
try to improve vehicles crossing with Xengine. Lag seems main issue now, but needs testing, specially the fail cases, that most likelly need more work
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9 years ago |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 years ago |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 years ago |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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9 years ago |
UbitUmarov
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d2776ec645
funny bug
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9 years ago |
AliciaRaven
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cb586d1158
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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9 years ago |
BlueWall
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e171ae899d
Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
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9 years ago |
AliciaRaven
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f11720d71f
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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9 years ago |
Robert Adams
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7d699514a5
Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
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9 years ago |
AliciaRaven
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28ce323802
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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9 years ago |