Melanie Thielker
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 vuotta sitten |
Melanie Thielker
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4cdda2cae9
Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
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14 vuotta sitten |
Diva Canto
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e80cb815df
Bug fix on attachments: attach->drop->attach works now.
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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b6076d7b33
Reduce number of full updates sent on region crossing for attachments/huds to 1 from 3
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14 vuotta sitten |
Melanie Thielker
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4867dd135d
Fix prim returns I broke earlier
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14 vuotta sitten |
Melanie Thielker
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2fce7d9bcf
Split GetAxisAlignedBoundingBox into two methods to allow calculation of
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14 vuotta sitten |
Melanie Thielker
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e515467c5e
Fix create selection getting overwritten by multiple updates for the same prim.
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14 vuotta sitten |
John Hurliman
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93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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14 vuotta sitten |
Dan Lake
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73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
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14 vuotta sitten |
Jeff Ames
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f58a0394ed
Formatting cleanup. Add copyright notices.
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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716e6f20e1
compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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8305e6af07
refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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edb176447b
Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
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14 vuotta sitten |
Jeff Ames
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2dea162073
Formatting cleanup.
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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4c90ee2943
Merge branch 'master' of ssh://[email protected]/var/git/opensim
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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052f2b3e27
minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void
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14 vuotta sitten |
Revolution
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9821c4f566
Revolution is on the roll again! :)
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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9f4883d146
refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObject since this wraps a check that is much less clear
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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96d5c8196a
minor: add reminder to lock SOG.Children before using it directly in order to avoid threading issues
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15 vuotta sitten |
Melanie
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2320b17ca9
Whitespace cleanup
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15 vuotta sitten |
Revolution
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a0859754c0
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
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15 vuotta sitten |
Revolution
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3ec502f551
Readds llCollisionFilter and adds llPassCollision.
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15 vuotta sitten |
Melanie
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e530180c1e
Glue code for a couple of new LSL function implementations
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15 vuotta sitten |
Melanie
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5259a32319
Remove extra forced updates. They're not needed for each prim. Really.
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15 vuotta sitten |
Melanie
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e3a22ff37d
Eliminate multiple updates on link/unlink
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15 vuotta sitten |
Teravus Ovares (Dan Olivares)
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781db43a76
* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set this for each region in your Regions.ini[PhysicalPrimMax = 10(default)])
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15 vuotta sitten |
Melanie
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b9eb244d6d
Reset update flag when a SOG is deleted. This fixes llDie();
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15 vuotta sitten |
Melanie
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9d63f90467
Remove the old (Remoting) region crossing code. Fix the new code to
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15 vuotta sitten |
Diva Canto
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d5c18f6149
Make GroupRootUpdate be a terse update. This method is not used by opensim (it should), but it's used by external modules.
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15 vuotta sitten |
John Hurliman
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ec2ebf2598
Removing EntityBase.Rotation
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15 vuotta sitten |