Историја ревизија

Аутор SHA1 Порука Датум
  UbitUmarov 68b0d9f31d errr use invariantculture compare not current пре 5 година
  UbitUmarov 186e9e2838 at login do try proper region name match before sending just somewhere that looks similar пре 5 година
  UbitUmarov 32a03a49fc lludp: direct encode terrain patchs packets пре 5 година
  UbitUmarov 7b55d42b11 lludp fix max packet size on ack appends пре 5 година
  UbitUmarov 343239c7c3 do not send animated attachments to viewers that do not support them. пре 5 година
  UbitUmarov 6bc37f348e ooops bad zeroencode flag пре 5 година
  UbitUmarov e9d7ced733 just direct encode avatar animation also пре 5 година
  UbitUmarov a32060180f agent animation object ids are only for self avatar пре 5 година
  UbitUmarov 155e499457 well let trees have special state and grass data block again. пре 5 година
  UbitUmarov 95c4de6144 grass even more пре 5 година
  UbitUmarov 4e7cddc6a8 vegetation is special пре 5 година
  UbitUmarov 9ccc3ed756 make use of direct object update encoding пре 5 година
  UbitUmarov fbd741ece3 prims have at most 9 face textures пре 5 година
  UbitUmarov 6ae1341c58 don't read from dbs wrong sound flags пре 5 година
  UbitUmarov 9487f5cdd3 don't send irrelevant data пре 5 година
  UbitUmarov fdb1ce827b fix packet type пре 5 година
  UbitUmarov 0970dc04e2 llupd add direct encode, with inline zeroencode, of objects update ( code path currently not in use) пре 5 година
  UbitUmarov cf0f3954a8 lludp do inline zeroencode of some(most) agent full updates (runprebuild) пре 5 година
  Robert Adams 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. пре 5 година
  UbitUmarov 39f73b82d4 dont try to backup a object in the middle of possible multipack link пре 5 година
  UbitUmarov 0944a96517 llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work пре 5 година
  UbitUmarov b5ad1b7dcc remove lludp throttle texture rate cannibal option. That rate is used by http, and beeing http is still trafic пре 5 година
  UbitUmarov 80056abbe7 OOOPPPSSS пре 5 година
  UbitUmarov ca1993c72d direct encode lludp terse object update, let contain texture entry пре 5 година
  UbitUmarov 9da1ca2b44 ll rez objects: silent ginore null object id; remove redundante llSetColor code пре 5 година
  UbitUmarov 8a8ce8b10a put back assetViewer cap code, to allow viewers testing. It is disabled at OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim пре 5 година
  UbitUmarov 87733b196b reduce the chance of using a invalid avatar physics actor пре 5 година
  Robert Adams bd1b992aaf Add Thread.ResetAbort() to various thread loops to clean up errors on пре 5 година
  UbitUmarov 9e182c27fb combat module: those parcel changes are now handled elsewhere пре 5 година
  UbitUmarov bcf05afd64 direct encode terseupdates пре 5 година