Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() 13 years ago
  Melanie b385d4aa03 Implement taking of coalesced objects. 14 years ago
  Justin Clark-Casey (justincc) 39d27fc879 rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability 14 years ago
  Justin Clark-Casey (justincc) 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed 14 years ago
  Melanie Thielker f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects 14 years ago
  Diva Canto 42f978a478 * HGScene is no more. 15 years ago
  Melanie 9d63f90467 Remove the old (Remoting) region crossing code. Fix the new code to 15 years ago
  Jeff Ames ee205e7e81 Formatting cleanup. 15 years ago
  Teravus Ovares (Dan Olivares) c605509da3 * Lock timers when Calling Start() and Stop() when the Thread Context is murky. This affects Mono only. 15 years ago
  Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  lbsa71 801da4346a * optimized usings. 15 years ago
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 15 years ago