Historique des commits

Auteur SHA1 Message Date
  Justin Clark-Casey (justincc) 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() il y a 13 ans
  Melanie b385d4aa03 Implement taking of coalesced objects. il y a 14 ans
  Justin Clark-Casey (justincc) 39d27fc879 rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability il y a 14 ans
  Justin Clark-Casey (justincc) 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed il y a 14 ans
  Melanie Thielker f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects il y a 14 ans
  Diva Canto 42f978a478 * HGScene is no more. il y a 14 ans
  Melanie 9d63f90467 Remove the old (Remoting) region crossing code. Fix the new code to il y a 15 ans
  Jeff Ames ee205e7e81 Formatting cleanup. il y a 15 ans
  Teravus Ovares (Dan Olivares) c605509da3 * Lock timers when Calling Start() and Stop() when the Thread Context is murky. This affects Mono only. il y a 15 ans
  Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to il y a 15 ans
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
  lbsa71 801da4346a * optimized usings. il y a 15 ans
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring il y a 15 ans