Commit History

Author SHA1 Message Date
  UbitUmarov 6c94f5d432 fix HandleRevokePermissions() 4 years ago
  UbitUmarov fb1911d409 revert 8cc02916ab9728f85ce326242b2afa1808bbf9ec. allow physics sit on 4 years ago
  UbitUmarov 53c9473100 mantis 8653 fix npc movement updates 4 years ago
  UbitUmarov 868c05fdf6 why not also osGetLinkStandTarget 4 years ago
  UbitUmarov da0ba17d1a fix bug on sit active range check 4 years ago
  UbitUmarov 59f41598db limit unscripted and not done by physics sits to 10m distance again 4 years ago
  UbitUmarov 7adaede14a mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required! 4 years ago
  UbitUmarov 8db60ba3aa back to sits and stands 4 years ago
  UbitUmarov 8cc02916ab don't let physics sit on phantom fall back to ugly default 4 years ago
  UbitUmarov 3f601c9267 don't allow viewer to change rotation on sit 4 years ago
  UbitUmarov 0bd102a397 tell viewers to autopilot on sit, but bypass it, so camera does get set 4 years ago
  UbitUmarov 0e1e247289 ok ok reduce stand jump a bit 4 years ago
  UbitUmarov b70d44eb7e try to cache cof is a waste of time 4 years ago
  UbitUmarov 80fe0c640b do not use viewer autopilot on physics sits also. Viewer side autopilot needs more work to avoid desyncs, that we never had 4 years ago
  UbitUmarov 61f918cbda remove some llUDP options 5 years ago
  UbitUmarov 5d2ffdc35b limit max number of attachments to 38. All can be on same point 5 years ago
  UbitUmarov ca4bb8c492 let autopilot also stand from a object 5 years ago
  UbitUmarov bd9f6ae3f0 avoid a null ref 5 years ago
  UbitUmarov 24a977323b avoid a null ref ( this should not be needed) 5 years ago
  UbitUmarov 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; 5 years ago
  UbitUmarov 85b615309b update libomv with simpler Texture.GetBakesBytes 5 years ago
  UbitUmarov 450ae4a927 change appearance data sent to others 5 years ago
  UbitUmarov 3ae4115e43 osLocalTeleportAgent: if lookat or fly options, just move the avatar, not telling viewer about any teleport 5 years ago
  UbitUmarov 3a055c578d soem cleanup 5 years ago
  UbitUmarov ea32a73103 osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly) 5 years ago
  UbitUmarov 11c945a565 add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;) 5 years ago
  UbitUmarov e9587c8835 sop: rename a few fields 5 years ago
  UbitUmarov ec6a52c029 change interpretation of a viewer flag 5 years ago
  UbitUmarov 5ed2b5c990 try handle the special case MaxRegionsViewDistance = 0 (agents only see void around region, even if there are regions around 5 years ago
  UbitUmarov 28c9725730 kill avatar on agents that do not see its new region 5 years ago