UbitUmarov
|
6c94f5d432
fix HandleRevokePermissions()
|
4 anos atrás |
UbitUmarov
|
fb1911d409
revert 8cc02916ab9728f85ce326242b2afa1808bbf9ec. allow physics sit on
|
4 anos atrás |
UbitUmarov
|
53c9473100
mantis 8653 fix npc movement updates
|
4 anos atrás |
UbitUmarov
|
868c05fdf6
why not also osGetLinkStandTarget
|
4 anos atrás |
UbitUmarov
|
da0ba17d1a
fix bug on sit active range check
|
4 anos atrás |
UbitUmarov
|
59f41598db
limit unscripted and not done by physics sits to 10m distance again
|
4 anos atrás |
UbitUmarov
|
7adaede14a
mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required!
|
4 anos atrás |
UbitUmarov
|
8db60ba3aa
back to sits and stands
|
4 anos atrás |
UbitUmarov
|
8cc02916ab
don't let physics sit on phantom fall back to ugly default
|
4 anos atrás |
UbitUmarov
|
3f601c9267
don't allow viewer to change rotation on sit
|
4 anos atrás |
UbitUmarov
|
0bd102a397
tell viewers to autopilot on sit, but bypass it, so camera does get set
|
4 anos atrás |
UbitUmarov
|
0e1e247289
ok ok reduce stand jump a bit
|
4 anos atrás |
UbitUmarov
|
b70d44eb7e
try to cache cof is a waste of time
|
4 anos atrás |
UbitUmarov
|
80fe0c640b
do not use viewer autopilot on physics sits also. Viewer side autopilot needs more work to avoid desyncs, that we never had
|
4 anos atrás |
UbitUmarov
|
61f918cbda
remove some llUDP options
|
5 anos atrás |
UbitUmarov
|
5d2ffdc35b
limit max number of attachments to 38. All can be on same point
|
5 anos atrás |
UbitUmarov
|
ca4bb8c492
let autopilot also stand from a object
|
5 anos atrás |
UbitUmarov
|
bd9f6ae3f0
avoid a null ref
|
5 anos atrás |
UbitUmarov
|
24a977323b
avoid a null ref ( this should not be needed)
|
5 anos atrás |
UbitUmarov
|
9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
|
5 anos atrás |
UbitUmarov
|
85b615309b
update libomv with simpler Texture.GetBakesBytes
|
5 anos atrás |
UbitUmarov
|
450ae4a927
change appearance data sent to others
|
5 anos atrás |
UbitUmarov
|
3ae4115e43
osLocalTeleportAgent: if lookat or fly options, just move the avatar, not telling viewer about any teleport
|
5 anos atrás |
UbitUmarov
|
3a055c578d
soem cleanup
|
5 anos atrás |
UbitUmarov
|
ea32a73103
osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly)
|
5 anos atrás |
UbitUmarov
|
11c945a565
add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
|
5 anos atrás |
UbitUmarov
|
e9587c8835
sop: rename a few fields
|
5 anos atrás |
UbitUmarov
|
ec6a52c029
change interpretation of a viewer flag
|
5 anos atrás |
UbitUmarov
|
5ed2b5c990
try handle the special case MaxRegionsViewDistance = 0 (agents only see void around region, even if there are regions around
|
5 anos atrás |
UbitUmarov
|
28c9725730
kill avatar on agents that do not see its new region
|
5 anos atrás |