Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) cba54090c7 When an NPC appearance is loaded, rez the attachments too 13 years ago
  Justin Clark-Casey (justincc) 92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 13 years ago
  Justin Clark-Casey (justincc) 795c8e6c22 Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet ready for user use. 13 years ago
  Justin Clark-Casey (justincc) 57cc180fd5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 years ago
  Justin Clark-Casey (justincc) e869eeb0bf Implement first draft functions for saving and loading NPC appearance from storage. 13 years ago
  Snoopy Pfeffer 916d1b7511 Merge branch 'master' of ssh://[email protected]/var/git/opensim 13 years ago
  Justin Clark-Casey (justincc) 3e16a0fbdd factor out common notecard caching code from 3 methods. 13 years ago
  Snoopy Pfeffer 1677587532 Let's see if I am really a core developer, now. ;) 13 years ago
  Justin Clark-Casey (justincc) 78d8ce3816 refactor: split out generic parts of osMakeNotecard() into a separate. Add method doc. Other minor tidies. 13 years ago
  Justin Clark-Casey (justincc) 6878049952 get rid of bogus log message 13 years ago
  Justin Clark-Casey (justincc) eec54adac5 remove some obsolete tests that are now done elsewhere 13 years ago
  Justin Clark-Casey (justincc) e37f8cf902 Add a test to check that ScenePresence and circuit go away when a root agent is closed down 13 years ago
  Justin Clark-Casey (justincc) 85e07c78fb refactor: Change SceneHelpers.AddClient() to AddScenePresence(). 13 years ago
  Justin Clark-Casey (justincc) 83ba35a26b rip out sog generation methods in ScenePresenceAgentTests and use SceneHelpers instead 13 years ago
  Justin Clark-Casey (justincc) 2b26d2f1a5 prevent "create region" console command from being able to create a region with the same id as one that already exists. 13 years ago
  Justin Clark-Casey (justincc) 76f46b2545 Do proper locking of m_localScenes list in SceneManager 13 years ago
  Justin Clark-Casey (justincc) dad1d6df18 rename TestHelper => TestHelpers for consistency 13 years ago
  Justin Clark-Casey (justincc) bda1a4be45 rename test SceneSetupHelpers -> SceneHelpers for consistency 13 years ago
  Justin Clark-Casey (justincc) cba40de109 extend phantom flag regression test to toggle back off 13 years ago
  Justin Clark-Casey (justincc) c6c91e6599 refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify. 13 years ago
  Justin Clark-Casey (justincc) ba89fc3aa1 Add regression test for setting phantom status on a scene object. This is not yet complete. 13 years ago
  Justin Clark-Casey (justincc) f18780d0e3 Get "show region" command in GridService to show grid co-ordinates rather than meters co-ord. 13 years ago
  Mic Bowman 82f41fdcb5 BulletSim: fix problem with not convex hulling large objects by creating unit meshes and always scaling in Bullet 13 years ago
  Justin Clark-Casey (justincc) 7d35bf8193 refactor: remove a sliver of unnecessary code 13 years ago
  Justin Clark-Casey (justincc) 1a2518d19b Instead of moving the file to its final place when FlotsamCache writes to disk, copy it instead. 13 years ago
  Mic Bowman c3f579046c Merge branch 'master' into bulletsim 13 years ago
  Robert Adams 7640b5abf6 BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning 13 years ago
  Justin Clark-Casey (justincc) 94d496cf2b remove the largely unused copy/pasted HandleAgentRequestSit() method 13 years ago
  Justin Clark-Casey (justincc) 1918402cb1 if an NPC target is set to a ground location, then automatically land them when they get there. 13 years ago
  Justin Clark-Casey (justincc) 54ce029342 if an NPC move to target is above the terrain then make it fly to destination 13 years ago