Justin Clark-Casey (justincc)
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af7c6c5f39
stop passing FromUserInventoryItemID right down into the deserializer.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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9c0a03731d
Move more of IAM.RezObject() into DoPreRezWhenFromItem()
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13 jaren geleden |
Justin Clark-Casey (justincc)
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c491cdcb95
refactor: use SOG register target waypoints and rots directly instead of calling through the SOP, which doesn't make conceptual sense anyway.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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10d883dc88
refactor: use ParentGroup.UUID directly instead of SOP.GetRootPartUUID()
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13 jaren geleden |
Justin Clark-Casey (justincc)
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63bf710237
Fix issue with llGetTorque() where it would only ever return a zero vector.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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095b3e5756
Remove pointless cluttering SOP.ParentGroup != null checks.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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33a894f3d2
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
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13 jaren geleden |
Justin Clark-Casey (justincc)
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15a514fcbc
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
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13 jaren geleden |
Robert Adams
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bb5b396fc5
Fix exception when using BasicPhysics
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13 jaren geleden |
Justin Clark-Casey (justincc)
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cba40de109
extend phantom flag regression test to toggle back off
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13 jaren geleden |
Justin Clark-Casey (justincc)
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c6c91e6599
refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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ba89fc3aa1
Add regression test for setting phantom status on a scene object. This is not yet complete.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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b757583662
Comment out SOP logging message I accidentally left in
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13 jaren geleden |
Justin Clark-Casey (justincc)
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aea7007533
refactor: split out ninja joint part of SOP.DoPhysicsPropertyUpdate() so that we don't have to look at it if it's not relevant
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13 jaren geleden |
Justin Clark-Casey (justincc)
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d917010433
minor: Add method doc to collision subscription methods. Change method case to reflect OpenSim standards.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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aadc4eb3b8
Fix problem where sculpts were not getting physical proxies
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13 jaren geleden |
Careminster Team
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51c47677a1
Tidy up a superfluous AddPrimShape override in PhysicsScene
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13 jaren geleden |
Justin Clark-Casey (justincc)
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ee829a71c2
On all undo/redo operations, consistently lock the undo object for everything, in order to avoid any deadlock issues.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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c50533659a
If we store an undo, wipe anything already present on the redo stack
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13 jaren geleden |
Justin Clark-Casey (justincc)
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ec1ecd3633
stop redo throwing an exception if there is nothing to redo
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13 jaren geleden |
Justin Clark-Casey (justincc)
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bc3679b67d
Fix undo when changing just the root prim's position in a linkset.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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62325829ec
comment out all kinds of debugging guff
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13 jaren geleden |
Justin Clark-Casey (justincc)
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97f1edfd95
Fix undo of prim group rotation.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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7c468cda36
Stop undo of just the root prim position in the linkset from shifting the whole linkset.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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430a4aeba8
Fix undo for resizing linksets
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13 jaren geleden |
Justin Clark-Casey (justincc)
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86f45f6fe7
remove undo state storage in a few places where it's pointless
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13 jaren geleden |
Justin Clark-Casey (justincc)
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6fc74b36d1
Make various tweaks to undo code in an effort to get things working better.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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3f8e571b78
Use a standard generic system stack for the undo/redo stacks instead of our own homebrew.
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13 jaren geleden |
Justin Clark-Casey (justincc)
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e9a739f45f
refactor: group all the undo/redo code in SOP into one place for easier code reading
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13 jaren geleden |
Justin Clark-Casey (justincc)
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f5ddf37112
Replace ifs in SOG.GroupResize() with Math.Min()
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13 jaren geleden |