Commit Verlauf

Autor SHA1 Nachricht Datum
  Justin Clark-Casey (justincc) 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() vor 13 Jahren
  Melanie b385d4aa03 Implement taking of coalesced objects. vor 14 Jahren
  Justin Clark-Casey (justincc) 39d27fc879 rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability vor 14 Jahren
  Justin Clark-Casey (justincc) 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed vor 14 Jahren
  Melanie Thielker f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects vor 14 Jahren
  Diva Canto 42f978a478 * HGScene is no more. vor 15 Jahren
  Melanie 9d63f90467 Remove the old (Remoting) region crossing code. Fix the new code to vor 15 Jahren
  Jeff Ames ee205e7e81 Formatting cleanup. vor 15 Jahren
  Teravus Ovares (Dan Olivares) c605509da3 * Lock timers when Calling Start() and Stop() when the Thread Context is murky. This affects Mono only. vor 15 Jahren
  Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to vor 15 Jahren
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. vor 15 Jahren
  lbsa71 801da4346a * optimized usings. vor 15 Jahren
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring vor 16 Jahren