Commit History

作者 SHA1 備註 提交日期
  Diva Canto b4f1b9acf6 Guard against unauthorized agent deletes. 11 年之前
  Diva Canto 931eb892d9 Deleted GET agent all around. Not used. 11 年之前
  Diva Canto 6c7e33fe47 Change IsLocalRegion from using region handle to using regionID. This was affecting UpdateAgent and CloseAgent in cases where the foreign region is on the same coordinates as *some* local region. 11 年之前
  Diva Canto 4778d67005 Finally moved HG agent transfers to use agent fatpacks. 11 年之前
  Diva Canto 8b29db98bd Trying to prevent old route of sending attachments, simulator version unknown maybe due to timeout. mantis #6450 12 年之前
  Justin Clark-Casey (justincc) 96cde407ab Fix bug where a failed QueryAccess to a remove region would always have the reason "Communications failure" no matter what the destination region actually returned 12 年之前
  Justin Clark-Casey (justincc) 7cceab1295 In remote QueryAccess, also receive the actual status (true|false) instead of always true no matter what the callee actually returned. 12 年之前
  Justin Clark-Casey (justincc) 38ce9d45a5 Make ISimulationScene.GetScene() used the more efficient region id for lookup rather than the region handle. 12 年之前
  Melanie 1dfc990264 Add a position parameter to region crossing of objects. This avoids the 12 年之前
  Diva Canto 4a329098e8 Amend to last commit: synchronize access to queues. 12 年之前
  Diva Canto 99b9c1a9d5 More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail. 12 年之前
  Justin Clark-Casey (justincc) 10a23a823e Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages 13 年之前
  Diva Canto d5326197ac Fixed an issue with the response of CreateAgent over the SimulationConnector. 13 年之前
  Melanie c8b9558039 Also compress the actual fatpacks 13 年之前
  Melanie 9688db2f68 Enable compressed (gzip) fatpack transfers. 13 年之前
  Diva Canto f7d3720126 Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine... 13 年之前
  Diva Canto 8cc547c277 Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 13 年之前
  Diva Canto bbe41c75e1 Fixed confusing OSDMap that comes as the response of QueryAccess in the case it fails. 13 年之前
  Diva Canto e462b926ac Minor improvement in version checking (Simulation service) 13 年之前
  Diva Canto 9892e115cc Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. 13 年之前
  Justin Clark-Casey (justincc) 20aeace8d7 Add log messages on teleport failure to better pin down the cause. 13 年之前
  Justin Clark-Casey (justincc) 60d47836ce minor: remove mono compiler warning 13 年之前
  Diva Canto c6f2d66eae Fix bug introduced by Query Access. The response does not come in a packaged _Result field, it comes as simple OSDMap with 2 fields in it. 13 年之前
  Melanie 918c12c965 Change the QUERYACCESS method to eliminate spurious access denied messages 13 年之前
  Mic Bowman cf24069227 Change UpdateAgent (for changes in agent position) to be sent 13 年之前
  Melanie ab48caad08 Make the new style stuff compatible with the older revision 13 年之前
  Melanie 188d86998d Fix up QueryAccess to also check parcels 13 年之前
  Justin Clark-Casey (justincc) 523628dca3 minor: remove mono compiler warnings 13 年之前
  Mic Bowman 6a5d52b4c8 removed the early return on agentupdates, this was debugging code 13 年之前
  Mic Bowman e0da281e3d Cleaned up debugging messages in the WebRequest handlers 13 年之前