コミット履歴

作者 SHA1 メッセージ 日付
  Diva Canto b4f1b9acf6 Guard against unauthorized agent deletes. 11 年 前
  Diva Canto 931eb892d9 Deleted GET agent all around. Not used. 11 年 前
  Diva Canto 6c7e33fe47 Change IsLocalRegion from using region handle to using regionID. This was affecting UpdateAgent and CloseAgent in cases where the foreign region is on the same coordinates as *some* local region. 11 年 前
  Diva Canto 4778d67005 Finally moved HG agent transfers to use agent fatpacks. 11 年 前
  Diva Canto 8b29db98bd Trying to prevent old route of sending attachments, simulator version unknown maybe due to timeout. mantis #6450 12 年 前
  Justin Clark-Casey (justincc) 96cde407ab Fix bug where a failed QueryAccess to a remove region would always have the reason "Communications failure" no matter what the destination region actually returned 12 年 前
  Justin Clark-Casey (justincc) 7cceab1295 In remote QueryAccess, also receive the actual status (true|false) instead of always true no matter what the callee actually returned. 12 年 前
  Justin Clark-Casey (justincc) 38ce9d45a5 Make ISimulationScene.GetScene() used the more efficient region id for lookup rather than the region handle. 12 年 前
  Melanie 1dfc990264 Add a position parameter to region crossing of objects. This avoids the 12 年 前
  Diva Canto 4a329098e8 Amend to last commit: synchronize access to queues. 12 年 前
  Diva Canto 99b9c1a9d5 More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail. 12 年 前
  Justin Clark-Casey (justincc) 10a23a823e Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages 13 年 前
  Diva Canto d5326197ac Fixed an issue with the response of CreateAgent over the SimulationConnector. 13 年 前
  Melanie c8b9558039 Also compress the actual fatpacks 13 年 前
  Melanie 9688db2f68 Enable compressed (gzip) fatpack transfers. 13 年 前
  Diva Canto f7d3720126 Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine... 13 年 前
  Diva Canto 8cc547c277 Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 13 年 前
  Diva Canto bbe41c75e1 Fixed confusing OSDMap that comes as the response of QueryAccess in the case it fails. 13 年 前
  Diva Canto e462b926ac Minor improvement in version checking (Simulation service) 13 年 前
  Diva Canto 9892e115cc Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. 13 年 前
  Justin Clark-Casey (justincc) 20aeace8d7 Add log messages on teleport failure to better pin down the cause. 13 年 前
  Justin Clark-Casey (justincc) 60d47836ce minor: remove mono compiler warning 13 年 前
  Diva Canto c6f2d66eae Fix bug introduced by Query Access. The response does not come in a packaged _Result field, it comes as simple OSDMap with 2 fields in it. 13 年 前
  Melanie 918c12c965 Change the QUERYACCESS method to eliminate spurious access denied messages 13 年 前
  Mic Bowman cf24069227 Change UpdateAgent (for changes in agent position) to be sent 13 年 前
  Melanie ab48caad08 Make the new style stuff compatible with the older revision 13 年 前
  Melanie 188d86998d Fix up QueryAccess to also check parcels 13 年 前
  Justin Clark-Casey (justincc) 523628dca3 minor: remove mono compiler warnings 13 年 前
  Mic Bowman 6a5d52b4c8 removed the early return on agentupdates, this was debugging code 13 年 前
  Mic Bowman e0da281e3d Cleaned up debugging messages in the WebRequest handlers 13 年 前