Commit History

Author SHA1 Message Date
  Adam Frisby 8a48516bcf * Spring cleaning, round 3029 16 years ago
  Teravus Ovares 92c03978e1 * Fixes Prim ExtraParams 16 years ago
  Adam Frisby ba8ff761c0 * Reduced sleep durations in a number of files. 16 years ago
  Adam Frisby 80cbd468ea * Some refactorings. 16 years ago
  Justin Clarke Casey d8aaf2ccf1 * For no good reason (since there are a hundred million other things to fix), change formatting of version information printed to the log 16 years ago
  Justin Clarke Casey e49bdd2628 * Change LSL -> C# translated script console output to use the logger (at DEBUG level) rather than Console.Writeline 16 years ago
  Justin Clarke Casey be02107ea8 * Increasing ScenePresences locking to prevent race conditions such as those seen in one of the crashes of mantis 1163 16 years ago
  Adam Frisby 95fbf63b3b * Temporary fix for Mantis 1177. 16 years ago
  mingchen e364c64583 *Fixed bug causing Object Duplication to not correctly follow permissions 16 years ago
  Teravus Ovares 28e6e018a2 * Doh! scripts that get controls should get controls even when you're sitting on an object. 16 years ago
  Justin Clarke Casey 611a1634f4 * Fix minor local inventory service log typo 16 years ago
  Adam Frisby 5843f595a7 * Fixed some compiler warnings 16 years ago
  Adam Frisby 17366af846 * Added Obsolete() tag to IClientAPI.OutPacket. 16 years ago
  Adam Frisby a95f13a646 * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMERS. NAUGHTY. 16 years ago
  Sean Dague 02b1d908e8 enable velocity on our full update, as I think I know why 16 years ago
  Sean Dague 0574355b4b seriously hope this gives us rotation and rotational velocity 16 years ago
  Teravus Ovares 86669a1664 * Other then the prim update experiments that are going on now, llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D. 16 years ago
  Sean Dague b77aa39d64 check in a new approach to this 16 years ago
  Sean Dague 30077bf717 ok, reverting the bad packet fill in, going to try this again 16 years ago
  Sean Dague 37172afe31 make prims reliable to see how that effects this update path 16 years ago
  Sean Dague fd8defcebb this change probably causes an earthshattering kaboom, and 16 years ago
  Sean Dague 5ff3c03c12 get all the right bits to SendPrimitiveToClient so we can actually 16 years ago
  Teravus Ovares ab5556055e * Theoretically, everything is in place for scripted take controls... Theoretically. 16 years ago
  Sean Dague edd6577f84 while I'm not convinced this is causing my current run away 16 years ago
  mingchen 1b2415325a *Fixed Missing SceneExternalChecks.cs 16 years ago
  Sean Dague 7203648588 if we are aborting the client loop we should tell someone 16 years ago
  mingchen d8e33ec914 *Added CanRunScript to SceneExternalChecks 16 years ago
  mingchen 6551f17966 *Added SceneExternalChecks.cs that is used to manage checking the results of multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?' 16 years ago
  Justin Clarke Casey 5afe6c3ed9 From: Kurt Taylor <[email protected]> 16 years ago
  Justin Clarke Casey 250fb6f5db * Move shutdown processing to base OpenSimServer, overriding the method where appropriate 16 years ago