Commit History

Author SHA1 Message Date
  Justin Clarke Casey 57fea65c82 * Revert caps fetch inventory service back to UDP for now 16 years ago
  Justin Clarke Casey 3f345bf685 * Removing polling delay for non-CAPS inventory fetch if the client has not yet received data from the inventory service 16 years ago
  Sean Dague 835e44b987 m_logs always need to be private static readonly otherwise we 16 years ago
  mingchen 3900a165bc *Land/Parcel upates are now correct with a significant movement by the Client 16 years ago
  Justin Clarke Casey 87a519837e * Removing console notifications of missing texture request sending (which ironically, was disabled, though it wasn't making much difference). 16 years ago
  Justin Clarke Casey d9dffc4a9a From: Michael Osias <[email protected]> 16 years ago
  Adam Frisby 93ec7f0c3c * Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE. 16 years ago
  Jeff Ames f9c6cc36e1 Update svn properties. 16 years ago
  Justin Clarke Casey 6e2c7da018 * Minor: Insert utility function to format raw xml strings into indented xml for debugging purposes 16 years ago
  Justin Clarke Casey fe8f9a4b25 * Restoring some initial inventory lookup polling delays in order to deal with situations seen on osgrid 16 years ago
  Justin Clarke Casey 313a635d1e * Fix opensim region server shutdown. 16 years ago
  Teravus Ovares b7baa3cd2a * Valid Sculpted prim now collide properly. 16 years ago
  Charles Krinke 74df815630 Thank you, Melanie for a patch that helps conversion 16 years ago
  Charles Krinke 6ce00ce460 Thank you, Melanie for a patch that: 16 years ago
  Adam Frisby 9f1c033757 * Minor tweak to TerrainChannel 16 years ago
  Teravus Ovares 6bb4ab0563 * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow orientation in a cube in the meshmerizer. Thanks Dahlia! 16 years ago
  Teravus Ovares 7e275bfa37 * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save it to the prim shape. 16 years ago
  Teravus Ovares 646df0dc2c * remove 2 warnings. 16 years ago
  mingchen 6c71a04da8 *Added all the permission checks to the sceneexternalchecks and modified permission module to follow this. 16 years ago
  Teravus Ovares 4b924f2eb6 * Committing an extra bit of permissions for attaching to ensure that the perms are in line with project goals. 16 years ago
  Teravus Ovares 08ec34e4d3 * Removed ODELock message since it wasn't telling us anything important and people seemed to think it was the cause of their issues rather then a message to help locate a situation where physics stalls for a second and then kicks. 16 years ago
  Adam Frisby afd08c7477 * Proper fix for 1191 - Missing TypeData in ViewerEffectEventHandlerArg. 16 years ago
  Adam Frisby 2eecc9756a * Attempted Fix for 1191 - Crash on ViewerEffectHandler. We are missing typedata data however it seems. 16 years ago
  Adam Frisby 31c4d599a0 * Applying patch #1156 - More implementation work on llGetPrimitiveParams (Thanks middlelink!) 16 years ago
  Adam Frisby dc21e8d5e2 * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!) 16 years ago
  Adam Frisby cf7560d1aa * Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days. 16 years ago
  Sean Dague 8bd1924aaa From: Michael Osias <[email protected]> 16 years ago
  Sean Dague a1f1c7f5c2 From: Alan M Webb <[email protected]> 16 years ago
  Adam Frisby 4fa0cbdfbb * You can haz more spring cleaning. 16 years ago
  Adam Frisby 872af8e04d * Reduced major-ass ugly code in LoadBalancer/TcpClient.cs 16 years ago