Justin Clarke Casey
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f3067ce6f9
* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
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16 years ago |
Justin Clarke Casey
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79eecd3d25
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now
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16 years ago |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 years ago |
Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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16 years ago |
Adam Frisby
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13526097f2
* Spring cleaning on Region.Environment.
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16 years ago |
Teravus Ovares
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b70da6ac19
* Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie!
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16 years ago |
Justin Clarke Casey
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24cf685e55
From: Dr Schofield <[email protected]>
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Teravus Ovares
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abacfba287
* Preliminary work with the ODEPlugin to collect collision data.
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16 years ago |
lbsa71
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9be5f9d6cc
* Fixed xml loading bug (the xml was scheduled for update before added to a scene)
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16 years ago |
Teravus Ovares
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e5ede36f0c
* Physical prim cross borders and continue from where the left off on the other side now, assuming the region on the other side has physical prim enabled.
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16 years ago |
Teravus Ovares
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a56664cf59
* um, Prim crossings? Experimental.
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16 years ago |
Justin Clarke Casey
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57519b6dba
* Store task inventory when an object is taken into agent inventory
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17 years ago |
lbsa71
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efd90b56b7
* Optimized usings
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17 years ago |
Charles Krinke
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a990c64698
Thank you to Kiryu for a patch to fix an out of Sync
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17 years ago |
Jeff Ames
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712efda9b9
added copyright notices
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17 years ago |
Sean Dague
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9c81b8a430
From Gary Chernega (IBM)
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17 years ago |
MW
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690e517240
Added a flag to load-xml console command, that will generate new uuids for the loaded Sceneobjects (as per mantis request #53).
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17 years ago |
lbsa71
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d2b1b54f49
* Removed permissions flag appliance from Xml deserialization
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17 years ago |
lbsa71
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7704bb6f63
* Fixed neighbour range bug
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17 years ago |
Teravus Ovares
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5a71d03b7a
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadlocked code. ODEPrim was almost completely re-written.
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17 years ago |
Teravus Ovares
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46ccfa1741
* Found several cases where prim set physical were not subscribing to physics events.
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17 years ago |
Teravus Ovares
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ec77e1eb17
* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini.example in the bin folder for an example.
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17 years ago |
MW
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73fbacea1f
Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages).
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17 years ago |
MW
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d56ed8fe9c
Some more refactoring
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17 years ago |