Adam Frisby
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0b4a8191a1
* Quick patch before I start on a bigger project
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16 years ago |
Justin Clarke Casey
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b7ae8701ce
* Working towards notifying the client if the inventory service has failed, rather than simply returning 0 items.
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16 years ago |
Teravus Ovares
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e21886eea0
* Fixed a few warnings.
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16 years ago |
Teravus Ovares
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5e1d8925fa
* Fix bug 934
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16 years ago |
Teravus Ovares
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50c5e6af10
* With Grid Comms up in the air.. I decided have the friends module update you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message.
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16 years ago |
Teravus Ovares
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f2d36186f0
* Slightly smoother transition between land, shallow water and deep water in map tile generation.
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16 years ago |
Teravus Ovares
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1178eddffc
* Brings back map tile generation based on the terrain. The algorithm produces a graphic that is a bit Dazzle-ish. A Dazzle-ish map tile is better then a grey map tile IMHO.
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16 years ago |
Teravus Ovares
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06967e230f
* Updates BetaGridLikeMoneyModule
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16 years ago |
Justin Clarke Casey
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0e7c4046d3
* Nasty hack to reduce the incidence of spurious exceptions where a user deletes a newly rezzed object before the persistence thread gets to it from its queue.
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16 years ago |
Teravus Ovares
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dbbb115c26
* The simulator now checks the parcel at the position that you get put by the grid server to see if you set it's landing point to a specified landing point. If you did, and the landing point isn't LLVector3.Zero, it puts you at the configured landing point.
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16 years ago |
Justin Clarke Casey
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042cd57e94
* From: Dr Scofield <[email protected]>
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16 years ago |
Justin Clarke Casey
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f27f861072
* Attempt to resolve mantis 873 by placing caps removal operations in a critical section
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16 years ago |
MW
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f43e077150
a few small changes
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16 years ago |
Justin Clarke Casey
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106fd2f616
* From: Dr Scofield <[email protected]>
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16 years ago |
Adam Frisby
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fadd19f314
**Big ass update warning**
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16 years ago |
Teravus Ovares
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fd2caf5f16
This update has good news and bad news, first the bad.
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16 years ago |
MW
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7fcffa3a3a
Re-enabled terrain texture generation for the world map. Adam can clean up/ sort it out when he gets time.
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16 years ago |
MW
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ac27d9250d
attempt to fix mantis # 779.
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16 years ago |
Justin Clarke Casey
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ad6783ff40
* Massaging CAPS setup/teardown log messages
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16 years ago |
MW
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c2ea7b99e1
Moved Avatar appearance Factory to its own project so that the reference to MySQLDatabaseMapper could be removed from Region.Environment.
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16 years ago |
Justin Clarke Casey
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8c74cf7758
* Tear down CAPS and http handlers when an agent leaves a region (via crossing, teleport or logout)
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16 years ago |
Teravus Ovares
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e74892ee44
* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. )
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16 years ago |
Teravus Ovares
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e11e6dc308
* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. )
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16 years ago |
Justin Clarke Casey
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2517fe7acd
* Remove old CAPS http listeners when a client logs out from a scene
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16 years ago |
Jeff Ames
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9d1b42c39a
Comment out unused private methods.
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16 years ago |
Justin Clarke Casey
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e3949280b1
* Inflate my commits with yet another snippet of documentation... (j/k)
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16 years ago |
Justin Clarke Casey
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3a5521d204
* Put in tiny doc snippet while I remember
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16 years ago |
Justin Clarke Casey
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f14c102c7a
* Clean up Scene.AddCapsHandler(). There was a race condition warning, but I don't think this is now relevant...
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16 years ago |
Teravus Ovares
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dc850df50a
* Implements Oriented Bounding Box raytracing.
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16 years ago |
mingchen
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71ca162821
*Moved LandManagement into its own region module (spiffy!)
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16 years ago |