Commit History

Author SHA1 Message Date
  MW 5ee2e38c11 Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects. 17 years ago
  MW 1b850b4483 Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. 17 years ago
  MW 2b42ea0a42 Start of the OpenSim library , for now only contains a few textures. 17 years ago
  Adam Frisby 2de8f0ef3d * Fixed an issue where Terrain brushes may not update correctly. 17 years ago
  Adam Frisby 2760378f7a * Users doing terraforming should see updates instantly now. 17 years ago
  Adam Frisby b9af2fe393 * SendLayerData overload including coords now uses patch number rather than coords directly. 17 years ago
  MW 70fa302042 * Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). 17 years ago
  Adam Frisby 4eb8ca49a9 * Renamed terrain functions to match OpenSim naming styles. 17 years ago
  Adam Frisby 765ff13f22 * Assortment of Console changes - console messages are now grouped into modules (eg "client", "grid", "terrain", "storage", etc) 17 years ago
  MW d2b459b8e5 Sculpted Prims should now work. 17 years ago
  Adam Frisby 5524b96b10 * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds / 5.0. (5 seconds = raise one brush radius) 17 years ago
  mingchen 7fabf9612a *Renamed ParcelManager to LandManager 17 years ago
  Sean Dague 2a3c79df83 changed to native line ending encoding 17 years ago
  mingchen 7f10179129 *Fixed bug that incorrectly tabulated 'others' prims on a parcel 17 years ago
  MW bf2f3ea29a Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class). 17 years ago
  MW 3c326aae99 Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences. 17 years ago
  MW a04602d9c1 Added AddPreCompiledScript method to ScriptManager. 17 years ago
  MW 9b61def98d Chat/Shout/etc should be working again 17 years ago
  MW 401af6ad4a Prim Copying (both CTRL+D and shift-drag) should now work. 17 years ago
  MW 20a77a6d4b Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages. 17 years ago
  MW 17ddb8b493 Hopefully texturing prims should now work correctly. 17 years ago
  MW 7f03246653 Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). 17 years ago
  lbsa71 85dd493614 * some follow up renaming of members et c. 17 years ago
  lbsa71 08a1fa3f96 * Introduced ClientManager for great justice. 17 years ago
  MW 93f3ef7e0d Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. 17 years ago
  Adam Frisby e8acf1cca9 * Begun work on Primitive Duplication. Not hooked up yet, but theoretically could be done so. In practice, more work needs to be done. 17 years ago
  Adam Frisby 74410efb22 * Bugfix with instant message handlers. Looking at implementing grid IM server, ideally using a known scalable infrastructure. 17 years ago
  Adam Frisby 855ebe739b * Missed a line - IM support in local simulator should now work. 17 years ago
  Adam Frisby bdab40280b * Added instant message support for the local region. Grid support forthcoming. 17 years ago
  MW 70d8731aa2 Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work. 17 years ago