MW
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5ee2e38c11
Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.
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17 years ago |
MW
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1b850b4483
Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
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17 years ago |
MW
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2b42ea0a42
Start of the OpenSim library , for now only contains a few textures.
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17 years ago |
Adam Frisby
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2de8f0ef3d
* Fixed an issue where Terrain brushes may not update correctly.
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17 years ago |
Adam Frisby
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2760378f7a
* Users doing terraforming should see updates instantly now.
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17 years ago |
Adam Frisby
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b9af2fe393
* SendLayerData overload including coords now uses patch number rather than coords directly.
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17 years ago |
MW
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70fa302042
* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).
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17 years ago |
Adam Frisby
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4eb8ca49a9
* Renamed terrain functions to match OpenSim naming styles.
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17 years ago |
Adam Frisby
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765ff13f22
* Assortment of Console changes - console messages are now grouped into modules (eg "client", "grid", "terrain", "storage", etc)
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17 years ago |
MW
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d2b459b8e5
Sculpted Prims should now work.
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17 years ago |
Adam Frisby
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5524b96b10
* Readjusted strength of the terrain brushes from seconds / 100.0 to seconds / 5.0. (5 seconds = raise one brush radius)
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17 years ago |
mingchen
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7fabf9612a
*Renamed ParcelManager to LandManager
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17 years ago |
Sean Dague
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2a3c79df83
changed to native line ending encoding
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17 years ago |
mingchen
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7f10179129
*Fixed bug that incorrectly tabulated 'others' prims on a parcel
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17 years ago |
MW
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bf2f3ea29a
Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class).
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17 years ago |
MW
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3c326aae99
Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.
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17 years ago |
MW
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a04602d9c1
Added AddPreCompiledScript method to ScriptManager.
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17 years ago |
MW
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9b61def98d
Chat/Shout/etc should be working again
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17 years ago |
MW
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401af6ad4a
Prim Copying (both CTRL+D and shift-drag) should now work.
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17 years ago |
MW
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20a77a6d4b
Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
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17 years ago |
MW
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17ddb8b493
Hopefully texturing prims should now work correctly.
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17 years ago |
MW
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7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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17 years ago |
lbsa71
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85dd493614
* some follow up renaming of members et c.
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17 years ago |
lbsa71
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08a1fa3f96
* Introduced ClientManager for great justice.
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17 years ago |
MW
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93f3ef7e0d
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
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17 years ago |
Adam Frisby
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e8acf1cca9
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically could be done so. In practice, more work needs to be done.
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17 years ago |
Adam Frisby
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74410efb22
* Bugfix with instant message handlers. Looking at implementing grid IM server, ideally using a known scalable infrastructure.
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17 years ago |
Adam Frisby
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855ebe739b
* Missed a line - IM support in local simulator should now work.
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17 years ago |
Adam Frisby
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bdab40280b
* Added instant message support for the local region. Grid support forthcoming.
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17 years ago |
MW
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70d8731aa2
Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
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17 years ago |